Player Matchup

Azaan
Azaan
Bobbythomsen
Azaan
Level 319
Champion Stats
112W - 89L
1,687 SR
Queue Stats
617W - 600L
1,590 Elo+
Solo
Bomb King
Bomb King
Geox06
Bomb King
Level 38
Champion Stats
0W - 3L
1,322 SR
Queue Stats
3W - 9L
1,165 Elo+
Solo
Strix
Strix
MrAvenged13
Strix
Level 199
Champion Stats
0W - 1L
1,791 SR
Queue Stats
44W - 40L
1,448 Elo+
Solo
Jenos
Jenos
Pauver97
Jenos
Level 772
Champion Stats
3,788W - 3,781L
1,549 SR
Queue Stats
3,800W - 3,805L
1,556 Elo+
Solo
Lex
Lex
alexnetwork
Lex
Level 53
Champion Stats
0W - 2L
1,247 SR
Queue Stats
63W - 68L
1,511 Elo+
Solo
Team Averages
Level 276
1,519 SR
1,454 Elo+

VS

Team Averages
Level 475
1,578 SR
1,553 Elo+
Androxus
Androxus
BaffinRider
Androxus
Level 729
Champion Stats
108W - 104L
1,649 SR
Queue Stats
280W - 253L
1,650 Elo+
Solo
Tiberius
Tiberius
NUTELLABRÖTCHEN
Tiberius
Level 146
Champion Stats
3W - 5L
1,556 SR
Queue Stats
626W - 613L
1,574 Elo+
Solo
Fernando
Fernando
Sarkilicious
Fernando
Level 78
Champion Stats
8W - 6L
1,618 SR
Queue Stats
39W - 38L
1,514 Elo+
Solo
Jenos
Jenos
arsovcov692
Jenos
Level 884
Champion Stats
254W - 165L
1,584 SR
Queue Stats
2,121W - 2,078L
1,472 Elo+
Solo
Vora
Vora
kariolara2
Vora
Level 540
Champion Stats
149W - 171L
1,483 SR
Queue Stats
1,885W - 1,857L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 7 / 13
3,672
262
88,774
90,099
14,248
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bomb King
Geox06
Bomb King
22
8 / 7 / 13
3,124
223
36,184
55,060
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

53
7 / 10 / 8
2,728
195
43,136
43,826
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Jenos
Pauver97
Jenos
11
4 / 1 / 22
3,357
240
15,472
4,800
11,335
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

20
8 / 10 / 12
2,936
210
41,834
53,160
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
BaffinRider
Androxus
52
14 / 8 / 11
3,482
249
68,457
40,877
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
8 / 9 / 4
3,156
225
71,785
42,747
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Fernando
Sarkilicious
Fernando
41
4 / 6 / 8
3,261
233
42,066
68,709
67,452
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 75%.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
3 / 4 / 14
3,540
253
18,880
23,360
10,339
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
6 / 13 / 8
2,707
193
45,757
49,707
5,700
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 23s
Objective Time
4m 24s
108
Kill Participation
80
40
Kills
35
35
Deaths
40
68
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Androxus
BaffinRider
Androxus
14
8
11
2.44
L
13
7
13
2.79
L
Bomb King
Geox06
Bomb King
8
7
13
2.07
L
7
10
8
1.1
W
8
9
4
1.11
L
Jenos
Pauver97
Jenos
4
1
22
15
W
Fernando
Sarkilicious
Fernando
4
6
8
1.33
L
8
10
12
1.4
W
3
4
14
2.5
W
6
13
8
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,400
Damage
246,945
246,945
Taken
225,400
25,583
Shielding
83,491
144,209
Healing
117,343
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
BaffinRider
Androxus
68,457
53,067
0
8,102
40,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
88,774
66,995
0
19,323
90,099
14,248
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Bomb King
Geox06
Bomb King
36,184
25,144
506
756
55,060
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

L
43,136
39,393
0
1,200
43,826
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
71,785
50,814
562
4,382
42,747
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Jenos
Pauver97
Jenos
15,472
5,060
119,956
2,023
4,800
11,335
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
Sarkilicious
Fernando
42,066
21,280
0
5,556
68,709
67,452
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
41,834
38,330
0
445
53,160
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
18,880
15,451
76,328
13,569
23,360
10,339
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
45,757
22,738
1,520
7,324
49,707
5,700
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role