Player Matchup

Ash
Ash
Gold II
ELRAPIOSO02
Ash
Gold II
Level 159
Champion Stats
2W - 8L
1,386 SR
Queue Stats
154W - 164L
1,440 Elo+
Solo
Tyra
Tyra
Platinum I
Genrwald
Tyra
Platinum I
Level 126
Champion Stats
1W - 9L
1,502 SR
Queue Stats
91W - 68L
1,604 Elo+
Party 2
Vatu
Vatu
Gold III
HK342
Vatu
Gold III
Level 146
Champion Stats
2W - 7L
1,467 SR
Queue Stats
288W - 261L
1,514 Elo+
Solo
Lillith
Lillith
Platinum III
leszczynka
Lillith
Platinum III
Level 999
Champion Stats
63W - 33L
1,703 SR
Queue Stats
209W - 191L
1,557 Elo+
Party 2
Inara
Inara
Platinum III
momokiller21
Inara
Platinum III
Level 999
Champion Stats
1W - 2L
1,554 SR
Queue Stats
37W - 24L
1,564 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 486
1,522 SR
1,536 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 494
1,618 SR
1,550 Elo+
Koga
Koga
Platinum II
EspectroRM
Koga
Platinum II
Level 553
Champion Stats
397W - 314L
1,700 SR
Queue Stats
538W - 507L
1,586 Elo+
Solo
Fernando
Fernando
Gold IV
FrancoPlanta
Fernando
Gold IV
Level 999
Champion Stats
37W - 41L
1,616 SR
Queue Stats
489W - 485L
1,478 Elo+
Party 1
Barik
Barik
Platinum III
faechiir
Barik
Platinum III
Level 770
Champion Stats
5W - 2L
1,657 SR
Queue Stats
63W - 49L
1,625 Elo+
Solo
Vivian
Vivian
Platinum II
mismanager
Vivian
Platinum II
Level 83
Champion Stats
10W - 8L
1,524 SR
Queue Stats
102W - 101L
1,530 Elo+
Solo
Corvus
Corvus
Platinum II
xxUnknown_19xx
Corvus
Platinum II
Level 64
Champion Stats
27W - 29L
1,593 SR
Queue Stats
423W - 416L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
1 / 11 / 4
1,094
137
35,260
76,372
24,972
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Tyra
51
5 / 10 / 5
1,963
245
56,378
38,034
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vatu
HK342
Vatu
45
1 / 10 / 5
1,477
185
28,961
32,037
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Lillith
leszczynka
Lillith
58
4 / 6 / 9
2,247
281
43,395
42,059
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Level 1

56
2 / 7 / 5
1,920
240
42,131
81,160
16,951
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
ImaniKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
18 / 4 / 19
3,432
429
105,229
38,293
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
FrancoPlanta
Fernando
58
6 / 2 / 14
2,650
331
38,273
80,327
55,970
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Barik
faechiir
Barik
52
2 / 4 / 14
2,613
327
32,313
46,393
49,493
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vivian
mismanager
Vivian
45
16 / 3 / 16
3,096
387
74,159
26,202
4,375
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

30
2 / 0 / 25
3,196
400
19,688
14,910
440
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 8s
Objective Time
7m 0s
41
Kill Participation
132
13
Kills
44
44
Deaths
13
28
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
18
4
19
6.88
W
Fernando
FrancoPlanta
Fernando
6
2
14
6.5
L
Tyra
5
10
5
0.75
L
Vatu
HK342
Vatu
1
10
5
0.35
W
Barik
faechiir
Barik
2
4
14
2.25
L
Lillith
leszczynka
Lillith
4
6
9
1.42
W
Vivian
mismanager
Vivian
16
3
16
8
L
2
7
5
0.64
W
2
0
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,125
Damage
269,662
269,662
Taken
206,125
41,923
Shielding
110,278
75,072
Healing
144,141
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,260
31,556
0
318
76,372
24,972
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
105,229
90,141
0
0
38,293
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
FrancoPlanta
Fernando
38,273
28,218
0
5,270
80,327
55,970
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
56,378
29,727
0
2,309
38,034
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vatu
HK342
Vatu
28,961
15,557
0
3,999
32,037
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
faechiir
Barik
32,313
32,313
0
5,970
46,393
49,493
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
leszczynka
Lillith
43,395
16,735
57,900
419
42,059
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
mismanager
Vivian
74,159
61,039
0
612
26,202
4,375
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
42,131
36,201
0
10,127
81,160
16,951
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
19,688
17,250
121,534
10,755
14,910
440
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role