Player Matchup

Mal'Damba
Mal'Damba
Carabidae
Mal'Damba
Level 999
Champion Stats
571W - 840L
1,549 SR
Queue Stats
1,993W - 1,976L
1,581 Elo+
Solo
Strix
Strix
GingerExtreme
Strix
Level 532
Champion Stats
997W - 929L
1,600 SR
Queue Stats
1,167W - 1,122L
1,587 Elo+
Solo
Fernando
Fernando
Heehrah
Fernando
Level 999
Champion Stats
39W - 30L
1,593 SR
Queue Stats
1,181W - 1,193L
1,588 Elo+
Party 1
Zhin
Zhin
PhDinFiring
Zhin
Level 999
Champion Stats
205W - 196L
1,550 SR
Queue Stats
1,385W - 1,426L
1,563 Elo+
Solo
Lian
Lian
Starrwand
Lian
Level 938
Champion Stats
87W - 84L
1,521 SR
Queue Stats
954W - 934L
1,495 Elo+
Party 1
Team Averages
Level 893
1,562 SR
1,563 Elo+

VS

Team Averages
Level 396
1,605 SR
1,605 Elo+
Strix
Strix
KOGamer000
Strix
Level 433
Champion Stats
22W - 21L
1,617 SR
Queue Stats
746W - 752L
1,580 Elo+
Solo
Buck
Buck
Klevetz
Buck
Level 570
Champion Stats
19W - 8L
1,562 SR
Queue Stats
841W - 769L
1,610 Elo+
Solo
Koga
Koga
NotTato
Koga
Level 49
Champion Stats
9W - 4L
1,662 SR
Queue Stats
21W - 18L
1,656 Elo+
Solo
Io
Io
NylaPerez
Io
Level 96
Champion Stats
60W - 43L
1,615 SR
Queue Stats
215W - 188L
1,621 Elo+
Solo
Fernando
Fernando
davidsand1018
Fernando
Level 832
Champion Stats
154W - 122L
1,571 SR
Queue Stats
660W - 673L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Carabidae
Mal'Damba
21
1 / 0 / 7
2,448
272
30,998
10,439
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

56
2 / 6 / 6
1,813
201
49,527
25,464
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 50%.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Fernando
Heehrah
Fernando
57
1 / 11 / 5
2,041
227
36,347
87,142
57,697
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
8 / 8 / 1
2,571
286
60,755
49,135
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Lian
51
1 / 7 / 4
1,417
157
32,609
36,083
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
43
7 / 2 / 10
2,380
264
41,631
18,189
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Buck
Klevetz
Buck
58
10 / 5 / 13
2,511
279
30,923
45,431
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Koga
NotTato
Koga
32
9 / 3 / 15
2,881
320
47,455
48,815
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Level 1

7
2 / 1 / 24
3,207
356
36,704
21,223
1,000
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 20% while firing your Light Bow.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Fernando
davidsand1018
Fernando
59
4 / 2 / 13
3,255
362
51,550
76,578
72,734
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
9m 59s
36
Kill Participation
107
13
Kills
32
32
Deaths
13
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Carabidae
Mal'Damba
1
0
7
4.5
L
2
6
6
0.83
L
Fernando
Heehrah
Fernando
1
11
5
0.32
W
Strix
7
2
10
6
W
Buck
Klevetz
Buck
10
5
13
3.3
W
Koga
NotTato
Koga
9
3
15
5.5
W
2
1
24
14
L
8
8
1
1.06
L
Lian
1
7
4
0.43
W
Fernando
davidsand1018
Fernando
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,236
Damage
208,263
208,263
Taken
210,236
57,697
Shielding
73,734
102,309
Healing
166,632
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Carabidae
Mal'Damba
30,998
6,035
81,214
8,708
10,439
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
49,527
40,617
286
2,953
25,464
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

L
Fernando
Heehrah
Fernando
36,347
20,078
0
0
87,142
57,697
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Strix
41,631
41,009
0
3,260
18,189
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Buck
Klevetz
Buck
30,923
25,398
846
15,623
45,431
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Koga
NotTato
Koga
47,455
42,941
4,719
8,767
48,815
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
36,704
32,829
108,123
18,267
21,223
1,000
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
60,755
50,537
0
3,158
49,135
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
32,609
31,700
0
5,990
36,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
davidsand1018
Fernando
51,550
23,753
0
7,027
76,578
72,734
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role