Player Matchup

Lian
Lian
Gold I
DarkoWitch
Lian
Gold I
Level 572
Champion Stats
16W - 18L
1,605 SR
Queue Stats
262W - 273L
1,526 Elo+
Solo
Koga
Koga
Gold I
DeFnOtGeNjİ
Koga
Gold I
Level 583
Champion Stats
24W - 20L
1,668 SR
Queue Stats
270W - 260L
1,481 Elo+
Solo
Ying
Ying
Gold III
JamesFlanko
Ying
Gold III
Level 130
Champion Stats
6W - 1L
1,802 SR
Queue Stats
32W - 26L
1,555 Elo+
Party 1
Makoa
Makoa
Gold III
TwoTemple
Makoa
Gold III
Level 340
Champion Stats
6W - 9L
1,452 SR
Queue Stats
58W - 64L
1,508 Elo+
Solo
Fernando
Fernando
Gold I
kroaatmaat
Fernando
Gold I
Level 437
Champion Stats
43W - 27L
1,650 SR
Queue Stats
291W - 260L
1,511 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 412
1,635 SR
1,516 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 669
1,595 SR
1,520 Elo+
Kinessa
Kinessa
Platinum II
SendaiSan
Kinessa
Platinum II
Level 999
Champion Stats
19W - 21L
1,622 SR
Queue Stats
1,901W - 1,830L
1,593 Elo+
Solo
Zhin
Zhin
Gold IV
Smok-Box
Zhin
Gold IV
Level 158
Champion Stats
21W - 28L
1,504 SR
Queue Stats
252W - 243L
1,457 Elo+
Party 2
Atlas
Atlas
Silver III
ZoZo-ELnino
Atlas
Silver III
Level 999
Champion Stats
2W - 5L
1,614 SR
Queue Stats
310W - 278L
1,612 Elo+
Solo
Jenos
Jenos
Gold IV
barczech
Jenos
Gold IV
Level 190
Champion Stats
36W - 25L
1,642 SR
Queue Stats
200W - 199L
1,458 Elo+
Party 2
Inara
Inara
Gold I
sukuna_ryomen__
Inara
Gold I
Level 999
Champion Stats
181W - 156L
1,595 SR
Queue Stats
628W - 642L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
15 / 13 / 11
3,182
265
85,435
44,214
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

54
18 / 11 / 17
3,950
329
106,477
32,693
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

41
4 / 4 / 20
3,894
325
17,411
29,768
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Makoa
TwoTemple
Makoa
55
6 / 9 / 11
2,914
243
48,063
95,300
11,840
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
kroaatmaat
Fernando
45
6 / 4 / 19
3,492
291
63,001
102,028
58,521
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CassieAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
SendaiSan
Kinessa
59
6 / 12 / 5
1,288
107
73,846
36,271
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Zhin
48
10 / 11 / 7
2,578
215
67,888
66,226
0
Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

58
14 / 7 / 6
2,764
230
63,125
102,866
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
barczech
Jenos
59
8 / 9 / 19
3,456
288
37,494
24,923
10,197
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
3 / 10 / 21
2,819
235
61,650
90,101
20,368
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
3m 39s
127
Kill Participation
99
49
Kills
41
41
Deaths
49
78
Assists
58
Player
Kills
Deaths
Assists
KDA
W
15
13
11
1.58
W
18
11
17
2.41
W
4
4
20
3.5
L
Kinessa
SendaiSan
Kinessa
6
12
5
0.71
L
Zhin
10
11
7
1.23
W
Makoa
TwoTemple
Makoa
6
9
11
1.28
L
14
7
6
2.43
L
Jenos
barczech
Jenos
8
9
19
1.94
W
Fernando
kroaatmaat
Fernando
6
4
19
3.88
L
3
10
21
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,387
Damage
304,003
304,003
Taken
320,387
70,361
Shielding
30,565
186,530
Healing
142,301
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
85,435
84,883
869
2,903
44,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
106,477
98,806
0
797
32,693
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
17,411
17,411
157,094
19,597
29,768
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Kinessa
SendaiSan
Kinessa
73,846
72,878
0
2,854
36,271
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
67,888
57,942
0
4,744
66,226
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Makoa
TwoTemple
Makoa
48,063
45,321
0
1,934
95,300
11,840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
63,125
63,125
0
15,644
102,866
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
barczech
Jenos
37,494
19,719
102,168
5,080
24,923
10,197
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
kroaatmaat
Fernando
63,001
43,936
0
3,336
102,028
58,521
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
61,650
47,460
0
11,811
90,101
20,368
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role