Player Matchup
VS
Match Stats
Hopeguard
Bulwark
Increase your Healing received by 30% while your Bulwark is active.
Level 5
Shield Wall
Bulwark
Increase the Health of your Bulwark by 200.
Level 1
Vigorous Defense
Bulwark
Heal for 25 every 1s while Bulwark is active.
Level 1
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 30%.
Level 5
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Abyss Cannon
Broadside
Generate 2 Ammo for each enemy hit by Broadside.
Level 2
Mortal Skewer
Harpoon
Heal for 140 for each enemy hit with Harpoon.
Level 2
Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3
Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Never Look
Armor
Increase your maximum Health by 200.
Level 4
Red Room
Trigger Discipline
Increase your Movement Speed by 16% while in Automatic fire mode.
Level 4
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 20%.
Level 4
The Fear
Trigger Discipline
Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.
Level 2
Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 5% Health.
Level 1
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5
Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2
Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Level 2
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Surf
Shell Spin
Increase the travel distance of Shell Spin by 10%.
Level 1
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.2s.
Level 2
Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2
Carapace
Shell Shield
Increase the Health of Shell Shield by 1000.
Level 5
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Street Sweeper
Weapon
Increase your Reload Speed by 21%.
Level 3
Stomping Ground
Weapon
Reduce all active Cooldowns by 14% after getting an Elimination.
Level 1
Bully
Net Shot
Gain 24% Lifesteal against targets Slowed by Net Shot.
Level 2
Tangled
Net Shot
Increase the duration of Net Shot's Slow by 1.2s.
Level 4
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 5s.
Level 5
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Run and Gun
Hustle
Regenerate 8 Ammo every 1s while using Hustle.
Level 4
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 40%.
Level 4
On The Move
Frag Grenade
Gain 16% Movement Speed for 2s after using Frag Grenade.
Level 2
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
Firing Stance
Iron Sights
Increase your Movement Speed by 10% while using Iron Sights.
Level 1
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 75%.
Level 5
Thunderlord
Weapon
Increase your maximum Ammo by 10%.
Level 1
Electrostatic
Weapon
Increase your Ammo regeneration speed by 12%.
Level 1
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 450.
Level 3
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Hunting Season
Hunter's Mark
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 5
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 0.6s.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2s.
Level 4
Turn The Table
Nade Launcher
Heal for 240 for each enemy hit with Nade Launcher.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.