Player Matchup
VS
Match Stats
Squadron
Illusion
Increase the Health of each of your Illusions by 500.
Level 5
Disappear
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Pursuit
Shatter
Increase the Movement Speed of Illusions by 40% during Shatter.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.
Level 3
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 1.5s.
Level 3
Old Wounds
Armor
Increase your maximum Health by 600.
Level 4
No One Escapes
Setback
Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.
Level 3
Continuum Shift
Second Chance
Second Chance sends you 1.2000000000000002s further into the past.
Level 3
Life Unlived
Second Chance
Heal for an additional 300 when using Second Chance.
Level 2
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Rain of Fire
Thrust
Consume 15% less Booster fuel for 5s after using Thrust.
Level 1
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Level 2
Apex Predator
Armor
Increase your maximum Health by 200.
Level 4
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
Level 1
Flicker
Blink
Heal for 150 after using Blink.
Level 5
Riftwalk
Blink
Increase your Movement Speed by 30% for 2s after using Blink.
Level 3
Howling Gale
Ice Block
Increase your Movement Speed by 20% for 4s after Ice Block ends.
Level 2
Avalanche
Armor
Increase your Movement Speed by 16% for 6s after getting an Elimination.
Level 2
Teleport
Blink
Increase the distance traveled by Blink by 18%.
Level 3
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Snake Pit
Armor
Increase your Movement Speed by 8%.
Level 2
Feed the Spirits
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Level 5
Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3
Level 1
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.
Level 1
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1
By My Will
Weapon
Increase your maximum Ammo by 20.
Level 5
Battle-Ready
Armor
Increase your maximum Health by 200.
Level 4
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 2s after using Projection.
Level 4
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 1.2s.
Level 2
Surf
Shell Spin
Increase the travel distance of Shell Spin by 20%.
Level 2
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.
Level 3
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 10%.
Level 1
Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Level 3
Steady Arm
Setback
Generate 3 Ammo after hitting an enemy with Setback.
Level 3
Safe Haven
Armor
Increase your Healing received by 12% while Stasis Field is active.
Level 2
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2s.
Level 4
No One Escapes
Setback
Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.
Level 3
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.