Player Matchup

Raum
Raum
Attitudekvng401
Raum
Level 50
Champion Stats
73W - 90L
1,473 SR
Queue Stats
391W - 433L
1,341 Elo+
Solo
Tyra
Tyra
Dady chill7861
Tyra
Level 15
Champion Stats
1W - 1L
1,765 SR
Queue Stats
9W - 7L
1,619 Elo+
Solo
Fernando
Fernando
LittleNinja077
Fernando
Level 32
Champion Stats
9W - 5L
1,644 SR
Queue Stats
63W - 61L
1,478 Elo+
Party 2
Grover
Grover
TwistedBanshee27
Grover
Level 29
Champion Stats
0W - 4L
1,145 SR
Queue Stats
2W - 13L
1,162 Elo+
Party 2
Seris
Seris
lilninja279
Seris
Level 63
Champion Stats
80W - 66L
1,539 SR
Queue Stats
97W - 89L
1,469 Elo+
Party 2
Team Averages
Level 38
1,513 SR
1,414 Elo+

VS

Team Averages
Level 112
1,491 SR
1,434 Elo+
Corvus
Corvus
Highyella420920
Corvus
Level 257
Champion Stats
14W - 9L
1,587 SR
Queue Stats
290W - 306L
1,547 Elo+
Solo
Atlas
Atlas
Jorkes123
Atlas
Level 78
Champion Stats
8W - 4L
1,625 SR
Queue Stats
17W - 25L
1,383 Elo+
Party 1
Willo
Willo
Trayc1994
Willo
Level 148
Champion Stats
87W - 102L
1,426 SR
Queue Stats
418W - 455L
1,388 Elo+
Solo
Octavia
Octavia
suranoZuke
Octavia
Level 54
Champion Stats
5W - 3L
1,570 SR
Queue Stats
17W - 23L
1,384 Elo+
Party 1
Androxus
Androxus
tejon_fino3
Androxus
Level 25
Champion Stats
1W - 3L
1,249 SR
Queue Stats
53W - 53L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
1 / 10 / 2
2,212
201
24,007
123,021
13,462
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

9
2 / 9 / 1
1,495
136
23,243
30,123
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
18
1 / 8 / 2
2,148
195
26,142
79,507
134,653
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

25
0 / 10 / 4
1,743
158
19,232
44,509
4,491
Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

34
7 / 6 / 2
2,526
230
35,656
39,608
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 2 / 23
3,864
351
42,443
11,956
560
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Atlas
Jorkes123
Atlas
38
4 / 1 / 18
4,143
377
41,220
68,728
4,023
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Ravages of Time

Ravages of Time

Armor

Generate 6% Ultimate charge after getting an Elimination.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Willo
Trayc1994
Willo
28
9 / 2 / 20
4,043
368
80,462
13,000
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Octavia
suranoZuke
Octavia
27
18 / 3 / 8
4,124
375
97,870
17,271
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Androxus
tejon_fino3
Androxus
15
6 / 3 / 11
3,450
314
54,773
17,325
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
8m 0s
22
Kill Participation
123
11
Kills
43
43
Deaths
11
11
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
2
9
1
0.28
W
6
2
23
8.75
W
Atlas
Jorkes123
Atlas
4
1
18
13
L
Fernando
1
8
2
0.25
W
Willo
Trayc1994
Willo
9
2
20
9.5
L
0
10
4
0.2
L
7
6
2
1.33
W
Octavia
suranoZuke
Octavia
18
3
8
7.33
W
Androxus
tejon_fino3
Androxus
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,280
Damage
316,768
316,768
Taken
128,280
152,606
Shielding
4,583
110,998
Healing
80,323
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,007
15,610
0
6,839
123,021
13,462

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
23,243
16,682
0
686
30,123
0
W
42,443
37,264
66,415
6,055
11,956
560

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
Jorkes123
Atlas
41,220
41,220
0
471
68,728
4,023
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
26,142
23,682
0
2,546
79,507
134,653
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
Trayc1994
Willo
80,462
36,563
550
922
13,000
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
19,232
15,110
27,521
14,248
44,509
4,491
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
35,656
29,947
40,577
18,581
39,608
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Octavia
suranoZuke
Octavia
97,870
91,886
267
4,257
17,271
0
W
Androxus
tejon_fino3
Androxus
54,773
34,628
0
1,386
17,325
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role