Player Matchup

Ruckus
Ruckus
Gold IV
DJockey9
Ruckus
Gold IV
Level 754
Champion Stats
13W - 17L
1,743 SR
Queue Stats
265W - 286L
1,486 Elo+
Solo
Raum
Raum
Silver IV
Edrielgamer12
Raum
Silver IV
Level 999
Champion Stats
125W - 130L
1,575 SR
Queue Stats
566W - 579L
1,442 Elo+
Solo
Lex
Lex
Gold II
GottaGoToWrk
Lex
Gold II
Level 422
Champion Stats
129W - 151L
1,523 SR
Queue Stats
1,345W - 1,307L
1,521 Elo+
Party 1
Ying
Ying
Silver V
Shakhrukh1
Ying
Silver V
Level 327
Champion Stats
20W - 10L
1,611 SR
Queue Stats
561W - 592L
1,489 Elo+
Solo
Cassie
Cassie
Platinum IV
smellyhippo96
Cassie
Platinum IV
Level 261
Champion Stats
16W - 14L
1,666 SR
Queue Stats
504W - 478L
1,583 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 553
1,624 SR
1,504 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 777
1,637 SR
1,464 Elo+
Terminus
Terminus
Silver I
Bammer86
Terminus
Silver I
Level 999
Champion Stats
156W - 113L
1,666 SR
Queue Stats
282W - 294L
1,466 Elo+
Solo
Willo
Willo
Gold IV
Megatronxs
Willo
Gold IV
Level 425
Champion Stats
95W - 70L
1,641 SR
Queue Stats
620W - 634L
1,514 Elo+
Solo
Seris
Seris
Silver II
Raskolnikov1812
Seris
Silver II
Level 756
Champion Stats
7W - 5L
1,686 SR
Queue Stats
940W - 967L
1,391 Elo+
Solo
Fernando
Fernando
Gold IV
STR8G4S420
Fernando
Gold IV
Level 999
Champion Stats
273W - 304L
1,586 SR
Queue Stats
2,583W - 2,555L
1,452 Elo+
Solo
Skye
Skye
Gold III
dubanthewolf
Skye
Gold III
Level 704
Champion Stats
30W - 30L
1,607 SR
Queue Stats
668W - 667L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
DJockey9
Ruckus
57
16 / 3 / 26
4,030
288
70,199
84,060
57,488
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

59
11 / 5 / 29
3,318
237
56,803
114,563
11,668
Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 750-Health Shield for 3s after activating Juggernaut.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

47
29 / 3 / 31
4,705
336
85,510
40,511
0
Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

60
11 / 2 / 38
5,404
386
49,277
20,509
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

56
18 / 8 / 29
3,935
281
116,364
47,400
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Bans
AndroxusDredge
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Bammer86
Terminus
56
2 / 16 / 2
2,033
145
34,578
102,189
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 300 for each enemy hit by Calamity Blast.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Willo
59
8 / 16 / 6
3,257
233
97,520
46,505
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

59
1 / 13 / 7
1,190
85
37,810
47,071
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

Fernando
STR8G4S420
Fernando
52
3 / 18 / 3
3,010
215
54,277
130,658
136,404
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
7 / 19 / 4
3,334
238
82,858
51,730
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 13s
Objective Time
2m 53s
238
Kill Participation
43
85
Kills
21
21
Deaths
82
153
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terminus
Bammer86
Terminus
2
16
2
0.19
W
Ruckus
DJockey9
Ruckus
16
3
26
9.67
W
11
5
29
5.1
W
29
3
31
14.83
L
Willo
8
16
6
0.69
L
1
13
7
0.35
L
Fernando
STR8G4S420
Fernando
3
18
3
0.25
W
11
2
38
15
L
7
19
4
0.47
W
18
8
29
4.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,153
Damage
307,043
307,043
Taken
378,153
69,156
Shielding
136,404
151,399
Healing
111,936
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Bammer86
Terminus
34,578
10,851
0
24,535
102,189
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
DJockey9
Ruckus
70,199
54,641
0
21,159
84,060
57,488
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
56,803
41,842
0
9,439
114,563
11,668
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
85,510
79,976
0
7,942
40,511
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Willo
97,520
57,526
0
5,238
46,505
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
37,810
31,364
57,236
12,144
47,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
STR8G4S420
Fernando
54,277
31,538
601
4,025
130,658
136,404
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,277
22,318
84,400
15,481
20,509
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
82,858
52,417
0
8,157
51,730
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
116,364
99,707
0
12,978
47,400
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role