Player Matchup

Dredge
Dredge
ImprPantPetSis
Dredge
Level 574
Champion Stats
0W - 2L
1,506 SR
Queue Stats
167W - 125L
1,669 Elo+
Solo
Ying
Ying
XODabiOX
Ying
Level 63
Champion Stats
3W - 1L
1,774 SR
Queue Stats
49W - 38L
1,668 Elo+
Party 2
Kasumi
Kasumi
eaglevibes
Kasumi
Level 44
Champion Stats
0W - 2L
1,279 SR
Queue Stats
37W - 35L
1,534 Elo+
Party 2
Tyra
Tyra
onlycooki3
Tyra
Level 57
Champion Stats
0W - 1L
1,728 SR
Queue Stats
44W - 39L
1,559 Elo+
Party 2
Nyx
Nyx
weluvvixen
Nyx
Level 18
Champion Stats
2W - 3L
1,670 SR
Queue Stats
18W - 21L
1,514 Elo+
Party 2
Team Averages
Level 151
1,592 SR
1,589 Elo+

VS

Team Averages
Level 181
1,695 SR
1,562 Elo+
Ying
Ying
Bleach1203
Ying
Level 628
Champion Stats
3W - 5L
1,662 SR
Queue Stats
353W - 330L
1,558 Elo+
Solo
Imani
Imani
LaRataPapa
Imani
Level 134
Champion Stats
11W - 5L
1,814 SR
Queue Stats
625W - 547L
1,541 Elo+
Solo
Buck
Buck
digniiboy
Buck
Level 63
Champion Stats
43W - 33L
1,609 SR
Queue Stats
264W - 260L
1,576 Elo+
Solo
Fernando
Fernando
maru5k
Fernando
Level 55
Champion Stats
3W - 5L
1,661 SR
Queue Stats
84W - 85L
1,593 Elo+
Party 1
Seris
Seris
mikijonzzzz1112
Seris
Level 24
Champion Stats
4W - 7L
1,728 SR
Queue Stats
12W - 20L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 7 / 1
1,354
193
29,873
29,939
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
39
0 / 6 / 5
1,314
188
8,756
23,064
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kasumi
eaglevibes
Kasumi
31
4 / 7 / 3
1,429
204
17,286
20,750
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

41
2 / 7 / 3
1,434
205
33,450
30,303
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

17
0 / 6 / 2
1,278
183
20,096
49,290
27,092
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 1 / 15
2,186
312
26,419
11,054
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Imani
54
9 / 2 / 7
2,334
333
49,857
12,505
200
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 60%.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Buck
27
10 / 5 / 5
2,180
311
39,989
22,907
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
maru5k
Fernando
49
4 / 3 / 4
2,527
361
20,600
54,963
83,680
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

20
5 / 0 / 8
2,109
301
16,481
8,032
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 19s
Objective Time
5m 14s
25
Kill Participation
72
11
Kills
33
33
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
L
5
7
1
0.79
W
Imani
9
2
7
6.25
L
Ying
0
6
5
0.42
W
Buck
10
5
5
2.5
L
Kasumi
eaglevibes
Kasumi
4
7
3
0.79
W
Fernando
maru5k
Fernando
4
3
4
2
W
5
0
8
9
L
2
7
3
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,461
Damage
153,346
153,346
Taken
109,461
27,092
Shielding
83,880
66,469
Healing
74,904
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,419
14,069
21,170
6,252
11,054
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
29,873
22,156
0
5,976
29,939
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
49,857
28,399
0
785
12,505
200
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Ying
8,756
8,756
45,831
9,663
23,064
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Buck
39,989
27,589
418
7,737
22,907
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Kasumi
eaglevibes
Kasumi
17,286
13,864
0
3,088
20,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
maru5k
Fernando
20,600
14,654
0
2,357
54,963
83,680
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
16,481
13,063
32,215
3,970
8,032
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,450
21,318
0
1,190
30,303
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
20,096
13,333
0
721
49,290
27,092
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role