Player Matchup

Cassie
Cassie
IIICorruptedIII
Cassie
Level 503
Champion Stats
6W - 3L
1,794 SR
Queue Stats
566W - 414L
1,769 Elo+
Party 1
Fernando
Fernando
hsgommesRETURN
Fernando
Level 208
Champion Stats
71W - 41L
1,740 SR
Queue Stats
769W - 558L
1,770 Elo+
Party 1
Evie
Evie
t021
Evie
Level 603
Champion Stats
99W - 82L
1,662 SR
Queue Stats
502W - 401L
1,703 Elo+
Party 1
Ying
Ying
ÁghataLuckyanova
Ying
Level 999
Champion Stats
142W - 61L
1,802 SR
Queue Stats
2,505W - 1,499L
1,822 Elo+
Party 1
Moji
Moji
lθωθl
Moji
Level 248
Champion Stats
700W - 572L
1,726 SR
Queue Stats
779W - 663L
1,723 Elo+
Party 1
Team Averages
Level 512
1,745 SR
1,757 Elo+

VS

Team Averages
Level 478
1,583 SR
1,572 Elo+
Ash
Ash
Farahhhhhhhhhh
Ash
Level 279
Champion Stats
0W - 1L
1,663 SR
Queue Stats
174W - 166L
1,581 Elo+
Solo
Grohk
Grohk
Riqueis
Grohk
Level 716
Champion Stats
5W - 15L
1,438 SR
Queue Stats
415W - 398L
1,603 Elo+
Party 2
Tiberius
Tiberius
Vulgopokas
Tiberius
Level 162
Champion Stats
3W - 4L
1,650 SR
Queue Stats
560W - 577L
1,506 Elo+
Solo
Jenos
Jenos
kameTARADO
Jenos
Level 575
Champion Stats
32W - 29L
1,577 SR
Queue Stats
388W - 381L
1,601 Elo+
Party 2
Vora
Vora
trilho_sabido
Vora
Level 659
Champion Stats
35W - 48L
1,584 SR
Queue Stats
527W - 522L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 1 / 5
1,984
331
39,443
19,718
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
40
0 / 0 / 7
2,009
335
10,814
15,199
16,070
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Evie
t021
Evie
50
6 / 0 / 4
1,768
295
20,571
6,588
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
0 / 1 / 9
1,817
303
4,931
11,534
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

18
10 / 1 / 3
1,970
328
41,903
21,004
13,247

Level 1

Level 3

Level 5

Level 1

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
0 / 4 / 2
1,070
178
19,045
36,465
4,810
War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Grohk
Riqueis
Grohk
58
0 / 5 / 0
793
132
738
16,040
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Tiberius
Vulgopokas
Tiberius
58
1 / 6 / 0
1,069
178
27,836
27,639
2,850
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 32%.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Jenos
56
0 / 3 / 3
1,428
238
6,647
12,200
3,400
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
2 / 5 / 0
1,242
207
19,777
25,318
1,755
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 50s
Objective Time
41s
51
Kill Participation
8
23
Kills
3
3
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
7
1
5
9.5
L
Grohk
Riqueis
Grohk
0
5
0
0
L
Tiberius
Vulgopokas
Tiberius
1
6
0
0.17
W
Fernando
0
0
7
3.5
L
Jenos
0
3
3
0.5
W
Evie
t021
Evie
6
0
4
8
L
2
5
0
0.4
W
0
1
9
4.5
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,662
Damage
74,043
74,043
Taken
117,662
29,317
Shielding
12,815
64,211
Healing
49,317
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,045
19,045
0
1,260
36,465
4,810
W
39,443
35,644
0
3,006
19,718
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grohk
Riqueis
Grohk
738
138
4,255
2,266
16,040
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
Vulgopokas
Tiberius
27,836
20,093
0
647
27,639
2,850
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
10,814
4,885
0
0
15,199
16,070
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
6,647
5,238
36,180
1,606
12,200
3,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Evie
t021
Evie
20,571
20,571
0
1,765
6,588
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,777
12,123
0
3,103
25,318
1,755
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
4,931
4,931
41,628
9,328
11,534
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
41,903
40,354
3,229
5,255
21,004
13,247

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role