Player Matchup

Vivian
Vivian
Platinum IV
DeAtHsUlL
Vivian
Platinum IV
Level 187
Champion Stats
12W - 5L
1,734 SR
Queue Stats
130W - 120L
1,493 Elo+
Party 2
Fernando
Fernando
Platinum III
LePovtype
Fernando
Platinum III
Level 575
Champion Stats
168W - 120L
1,637 SR
Queue Stats
467W - 486L
1,515 Elo+
Party 2
Zhin
Zhin
Silver I
Szarin
Zhin
Silver I
Level 65
Champion Stats
11W - 15L
1,539 SR
Queue Stats
23W - 23L
1,509 Elo+
Party 2
Ruckus
Ruckus
Gold III
TNQ_Igorex
Ruckus
Gold III
Level 136
Champion Stats
2W - 1L
1,717 SR
Queue Stats
76W - 65L
1,504 Elo+
Solo
Seris
Seris
Platinum V
kokogamer433
Seris
Platinum V
Level 331
Champion Stats
19W - 16L
1,542 SR
Queue Stats
136W - 117L
1,544 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 259
1,634 SR
1,513 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 266
1,556 SR
1,476 Elo+
Azaan
Azaan
Platinum I
EХСОMMUNICADO
Azaan
Platinum I
Level 239
Champion Stats
39W - 46L
1,605 SR
Queue Stats
190W - 193L
1,498 Elo+
Party 1
Barik
Barik
Gold II
Hawk1331
Barik
Gold II
Level 405
Champion Stats
17W - 15L
1,621 SR
Queue Stats
265W - 214L
1,424 Elo+
Solo
Lex
Lex
Gold II
TrevorLee
Lex
Gold II
Level 339
Champion Stats
9W - 15L
1,459 SR
Queue Stats
1,161W - 1,185L
1,532 Elo+
Solo
Jenos
Jenos
Silver I
bebichaaaaa10
Jenos
Silver I
Level 249
Champion Stats
31W - 31L
1,590 SR
Queue Stats
521W - 501L
1,463 Elo+
Solo
Gold I
vxVIIxv
Unknown
Gold I
Level 98
Champion Stats
13W - 26L
1,505 SR
Queue Stats
76W - 97L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
DeAtHsUlL
Vivian
57
10 / 11 / 27
4,273
267
112,644
63,442
28,257
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Fernando
LePovtype
Fernando
58
11 / 8 / 17
4,649
291
66,914
121,166
96,653
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
Szarin
Zhin
40
17 / 14 / 7
3,788
237
80,515
57,210
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ruckus
TNQ_Igorex
Ruckus
56
15 / 7 / 22
3,726
233
75,134
86,411
39,874
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

45
5 / 6 / 17
3,849
241
23,124
46,054
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Level 1

Bans
AndroxusKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
7 / 13 / 5
3,574
223
90,173
118,092
21,240
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 20%.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Barik
Hawk1331
Barik
53
13 / 9 / 10
4,212
263
100,933
89,513
80,796
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
5 / 12 / 16
3,655
228
66,231
53,092
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

44
1 / 9 / 24
3,717
232
23,485
38,110
6,856
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

vxVIIxv
Unknown
40
20 / 15 / 11
4,232
265
93,461
59,524
0

Level 2

Level 4

Level 5

Level 1

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 6s
Objective Time
7m 37s
148
Kill Participation
112
58
Kills
46
46
Deaths
58
90
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Vivian
DeAtHsUlL
Vivian
10
11
27
2.14
L
7
13
5
0.73
L
Barik
Hawk1331
Barik
13
9
10
2
W
Fernando
LePovtype
Fernando
11
8
17
2.44
W
Zhin
Szarin
Zhin
17
14
7
1.46
W
Ruckus
TNQ_Igorex
Ruckus
15
7
22
3.71
L
5
12
16
1.08
L
1
9
24
1.44
W
5
6
17
2.25
L
vxVIIxv
Unknown
20
15
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,331
Damage
374,283
374,283
Taken
358,331
164,784
Shielding
108,892
222,925
Healing
157,560
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vivian
DeAtHsUlL
Vivian
112,644
106,668
0
933
63,442
28,257
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
90,173
65,626
0
8,459
118,092
21,240
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
Hawk1331
Barik
100,933
100,933
0
7,776
89,513
80,796
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
LePovtype
Fernando
66,914
44,419
0
12,551
121,166
96,653
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
Szarin
Zhin
80,515
71,535
836
8,466
57,210
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Ruckus
TNQ_Igorex
Ruckus
75,134
54,130
0
15,225
86,411
39,874
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
66,231
65,703
0
4,398
53,092
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
23,485
15,423
120,889
13,569
38,110
6,856
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
23,124
17,958
154,990
29,924
46,054
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
vxVIIxv
Unknown
93,461
62,697
0
2,469
59,524
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role