Player Matchup

Terminus
Terminus
Dòremy
Terminus
Level 303
Champion Stats
140W - 57L
1,758 SR
Queue Stats
1,118W - 796L
1,736 Elo+
Party 1
Jenos
Jenos
JustrickBeat
Jenos
Level 687
Champion Stats
3W - 5L
1,523 SR
Queue Stats
620W - 596L
1,632 Elo+
Party 2
Vatu
Vatu
Mòrvexus
Vatu
Level 64
Champion Stats
73W - 21L
1,847 SR
Queue Stats
456W - 141L
1,812 Elo+
Party 1
Vora
Vora
Rivaled
Vora
Level 66
Champion Stats
3W - 5L
1,447 SR
Queue Stats
55W - 39L
1,633 Elo+
Solo
Cassie
Cassie
Spreader
Cassie
Level 634
Champion Stats
35W - 20L
1,665 SR
Queue Stats
267W - 232L
1,736 Elo+
Party 2
Team Averages
Level 351
1,648 SR
1,710 Elo+

VS

Team Averages
Level 573
1,667 SR
1,653 Elo+
Kinessa
Kinessa
Archenvu
Kinessa
Level 999
Champion Stats
68W - 45L
1,731 SR
Queue Stats
1,642W - 985L
1,663 Elo+
Solo
Jenos
Jenos
Jaiger
Jenos
Level 350
Champion Stats
2W - 1L
1,571 SR
Queue Stats
18W - 14L
1,599 Elo+
Solo
Koga
Koga
Klinefelter
Koga
Level 448
Champion Stats
139W - 125L
1,629 SR
Queue Stats
411W - 371L
1,605 Elo+
Solo
Khan
Khan
PointTank
Khan
Level 717
Champion Stats
633W - 324L
1,832 SR
Queue Stats
3,001W - 1,705L
1,769 Elo+
Solo
Makoa
Makoa
TakeDeepBreath
Makoa
Level 352
Champion Stats
40W - 42L
1,573 SR
Queue Stats
1,498W - 1,596L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Dòremy
Terminus
49
3 / 7 / 2
1,649
236
33,277
73,279
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

58
1 / 2 / 6
1,749
250
7,116
12,872
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vatu
22
6 / 3 / 2
1,736
248
67,448
37,625
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Vora
Rivaled
Vora
43
0 / 13 / 0
955
136
5,620
32,390
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
Spreader
Cassie
59
1 / 6 / 5
1,537
220
52,012
32,535
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Archenvu
Kinessa
56
10 / 3 / 11
2,520
360
60,401
19,493
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
Jaiger
Jenos
54
1 / 2 / 19
2,728
390
12,442
9,726
4,900
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

49
11 / 2 / 10
2,735
391
57,218
27,491
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Khan
44
7 / 0 / 17
2,495
356
46,792
50,138
12,428
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
4 / 4 / 4
1,976
282
11,848
58,625
20,389
Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

40s
Objective Time
4m 56s
26
Kill Participation
94
11
Kills
33
31
Deaths
11
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kinessa
Archenvu
Kinessa
10
3
11
5.17
L
Terminus
Dòremy
Terminus
3
7
2
0.57
W
Jenos
Jaiger
Jenos
1
2
19
5.25
L
1
2
6
2
W
11
2
10
8
L
Vatu
6
3
2
2.33
W
Khan
7
0
17
15.5
L
Vora
Rivaled
Vora
0
13
0
0
L
Cassie
Spreader
Cassie
1
6
5
0.58
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,473
Damage
188,701
188,701
Taken
165,473
0
Shielding
37,717
101,577
Healing
128,968
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
Archenvu
Kinessa
60,401
59,326
0
2,663
19,493
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
Dòremy
Terminus
33,277
19,233
0
10,351
73,279
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Jaiger
Jenos
12,442
9,587
89,028
5,167
9,726
4,900
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,116
3,192
68,492
7,302
12,872
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
57,218
41,737
572
7,691
27,491
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
Vatu
67,448
51,489
0
10,008
37,625
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
46,792
41,807
3,363
15,255
50,138
12,428
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vora
Rivaled
Vora
5,620
3,360
0
384
32,390
0
L
Cassie
Spreader
Cassie
52,012
45,173
0
5,040
32,535
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
11,848
10,346
0
5,229
58,625
20,389
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role