Player Matchup

Mal'Damba
Mal'Damba
Diamond II
Gécé
Mal'Damba
Diamond II
Level 209
Champion Stats
4W - 4L
1,756 SR
Queue Stats
205W - 168L
1,704 Elo+
Solo
Pip
Pip
Diamond V
LeChanceux
Pip
Diamond V
Level 562
Champion Stats
31W - 25L
1,663 SR
Queue Stats
1,656W - 1,584L
1,594 Elo+
Solo
Azaan
Azaan
Platinum II
SUCKOMODE
Azaan
Platinum II
Level 204
Champion Stats
16W - 15L
1,684 SR
Queue Stats
179W - 157L
1,643 Elo+
Solo
Lex
Lex
Platinum I
Ánìmal
Lex
Platinum I
Level 999
Champion Stats
37W - 32L
1,714 SR
Queue Stats
601W - 508L
1,684 Elo+
Solo
Inara
Inara
Diamond III
ƒrêákâdèlkà
Inara
Diamond III
Level 62
Champion Stats
3W - 2L
1,748 SR
Queue Stats
68W - 54L
1,669 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 407
1,713 SR
1,659 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 334
1,687 SR
1,642 Elo+
Khan
Khan
Diamond V
DemphyEgirl
Khan
Diamond V
Level 64
Champion Stats
2W - 0L
1,678 SR
Queue Stats
6W - 2L
1,749 Elo+
Party 1
Rei
Rei
Diamond III
Imerilla
Rei
Diamond III
Level 999
Champion Stats
3W - 10L
1,585 SR
Queue Stats
135W - 112L
1,669 Elo+
Party 1
Barik
Barik
Diamond II
LucianEllison
Barik
Diamond II
Level 415
Champion Stats
5W - 0L
1,747 SR
Queue Stats
68W - 57L
1,627 Elo+
Solo
Octavia
Octavia
Diamond V
iAimForFun
Octavia
Diamond V
Level 102
Champion Stats
2W - 2L
1,742 SR
Queue Stats
201W - 153L
1,591 Elo+
Solo
Vatu
Vatu
Diamond IV
jayrip
Vatu
Diamond IV
Level 88
Champion Stats
32W - 30L
1,684 SR
Queue Stats
186W - 181L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Gécé
Mal'Damba
54
1 / 8 / 9
2,055
187
8,950
30,643
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
8 / 8 / 13
2,753
250
76,421
42,131
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Azaan
SUCKOMODE
Azaan
55
10 / 10 / 6
2,715
247
68,276
68,079
18,205
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

58
17 / 14 / 10
3,538
322
71,634
46,791
0
The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

45
4 / 9 / 12
2,769
252
58,109
81,959
15,435
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
15 / 8 / 13
3,422
311
54,934
108,775
32,368
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
2 / 8 / 23
3,102
282
22,085
49,053
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

55
4 / 7 / 13
3,090
281
48,970
52,579
58,423
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Octavia
iAimForFun
Octavia
46
13 / 6 / 7
3,294
299
84,222
30,441
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Vatu
jayrip
Vatu
38
15 / 11 / 4
2,961
269
59,392
42,542
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 28s
Objective Time
5m 31s
90
Kill Participation
109
40
Kills
49
49
Deaths
40
50
Assists
60
Player
Kills
Deaths
Assists
KDA
W
15
8
13
2.69
L
Mal'Damba
Gécé
Mal'Damba
1
8
9
0.69
W
2
8
23
1.69
L
8
8
13
1.81
W
4
7
13
1.5
L
Azaan
SUCKOMODE
Azaan
10
10
6
1.3
W
Octavia
iAimForFun
Octavia
13
6
7
2.75
W
Vatu
jayrip
Vatu
15
11
4
1.55
L
17
14
10
1.57
L
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,390
Damage
269,603
269,603
Taken
283,390
33,640
Shielding
90,791
116,945
Healing
166,552
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
54,934
50,179
2,861
17,634
108,775
32,368
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
Gécé
Mal'Damba
8,950
7,711
41,487
5,938
30,643
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
22,085
21,240
82,784
29,130
49,053
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
76,421
71,104
23,255
15,609
42,131
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,970
48,970
0
18,621
52,579
58,423
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Azaan
SUCKOMODE
Azaan
68,276
51,092
0
7,434
68,079
18,205
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
iAimForFun
Octavia
84,222
73,914
0
4,196
30,441
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vatu
jayrip
Vatu
59,392
50,565
0
11,326
42,542
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
71,634
67,674
0
4,462
46,791
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
58,109
52,068
0
18,760
81,959
15,435
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role