Player Matchup

Zhin
Zhin
Platinum V
Bacardi89
Zhin
Platinum V
Level 478
Champion Stats
103W - 69L
1,689 SR
Queue Stats
412W - 366L
1,568 Elo+
Solo
Corvus
Corvus
Gold II
Banner_Brasil_
Corvus
Gold II
Level 999
Champion Stats
143W - 148L
1,490 SR
Queue Stats
1,356W - 1,382L
1,552 Elo+
Solo
Atlas
Atlas
Platinum III
Brig Easy
Atlas
Platinum III
Level 999
Champion Stats
41W - 29L
1,664 SR
Queue Stats
236W - 194L
1,571 Elo+
Solo
Inara
Inara
Qualifying
CradleyBooper
Inara
Qualifying
Level 765
Champion Stats
5W - 3L
1,527 SR
Queue Stats
8W - 12L
1,274 Elo+
Solo
Willo
Willo
Silver I
provid969
Willo
Silver I
Level 479
Champion Stats
70W - 56L
1,611 SR
Queue Stats
1,069W - 1,084L
1,551 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 744
1,596 SR
1,503 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 632
1,552 SR
1,546 Elo+
Moji
Moji
Gold IV
I Casa Verde I
Moji
Gold IV
Level 436
Champion Stats
248W - 205L
1,602 SR
Queue Stats
733W - 704L
1,565 Elo+
Solo
Jenos
Jenos
Platinum III
Ivan3552
Jenos
Platinum III
Level 999
Champion Stats
183W - 185L
1,619 SR
Queue Stats
572W - 559L
1,588 Elo+
Party 1
Ruckus
Ruckus
Gold V
LaRealcAgaDa
Ruckus
Gold V
Level 268
Champion Stats
4W - 8L
1,491 SR
Queue Stats
72W - 73L
1,495 Elo+
Party 2
Lian
Lian
Platinum III
WanhedaCM
Lian
Platinum III
Level 980
Champion Stats
10W - 22L
1,515 SR
Queue Stats
513W - 494L
1,588 Elo+
Party 1
Barik
Barik
Gold V
lordpikachuxs
Barik
Gold V
Level 476
Champion Stats
10W - 13L
1,533 SR
Queue Stats
74W - 74L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
14 / 11 / 16
4,657
259
95,376
74,897
4,820
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

60
3 / 5 / 33
4,713
262
27,170
34,407
0
Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 12 Ammo after Healing an ally with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Atlas
Brig Easy
Atlas
59
16 / 8 / 17
4,507
250
114,352
162,337
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

50
8 / 14 / 9
4,195
233
60,377
141,885
18,385
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Willo
provid969
Willo
59
11 / 12 / 20
4,110
228
87,707
50,558
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
17 / 19 / 10
3,594
200
96,759
93,236
47,610

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Jenos
Ivan3552
Jenos
57
11 / 3 / 30
6,038
335
62,546
26,836
13,895
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
43
3 / 11 / 11
3,066
170
55,384
102,297
31,786
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Lian
59
14 / 9 / 13
3,785
210
136,039
60,890
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

40
5 / 10 / 21
4,254
236
113,356
101,723
170,664
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
5m 42s
147
Kill Participation
135
52
Kills
50
50
Deaths
52
95
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Zhin
14
11
16
2
W
3
5
33
3.9
W
Atlas
Brig Easy
Atlas
16
8
17
3.06
W
8
14
9
0.89
L
17
19
10
1.16
L
Jenos
Ivan3552
Jenos
11
3
30
8.67
L
Ruckus
3
11
11
0.77
L
Lian
14
9
13
2.28
L
5
10
21
1.55
W
Willo
provid969
Willo
11
12
20
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

384,982
Damage
464,084
464,084
Taken
384,982
23,205
Shielding
263,955
252,709
Healing
226,279
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
95,376
74,400
2,406
12,596
74,897
4,820
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
27,170
23,732
189,800
18,571
34,407
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Atlas
Brig Easy
Atlas
114,352
114,352
0
19,607
162,337
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
60,377
50,909
0
4,946
141,885
18,385
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
96,759
88,547
6,336
19,123
93,236
47,610

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Jenos
Ivan3552
Jenos
62,546
44,887
160,346
17,399
26,836
13,895
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Ruckus
55,384
37,190
0
11,326
102,297
31,786
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
136,039
132,982
0
950
60,890
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
113,356
113,356
0
10,799
101,723
170,664
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Willo
provid969
Willo
87,707
55,721
0
4,783
50,558
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role