Player Matchup
VS
Match Stats
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 10% while Stellar Wind is active.
Level 2
Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 14%.
Level 1
Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Lifetaker
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 6%.
Level 1
Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1
Excessive Force
Weapon
Increase your maximum Ammo by 9.
Level 3
Hold the Line!
Battle Shout
Heal for an additional 400 after activating Battle Shout.
Level 5
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5
Incorporeal
Armor
Increase your maximum Health by 50.
Level 1
Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1
Spirit's Touch
Slither
Increase your movement speed by 24% for 3s after using Slither.
Level 3
Sustenance
Armor
Increase your Healing received by 40% while at or below 50% Health.
Level 5
Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
Level 5
Safe Travel
Charge
Gain a 750-Health Shield for 3s after you use Charge.
Level 5
Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1
Antics
Weapon
Increase your Reload Speed by 10%.
Level 2
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Spritely
Flutter
Reduce your damage taken by 15% for 3s after activating Flutter.
Level 3
Pixie Dust
Dead Zone
Heal for 300 every 1s while standing in Dead Zone.
Level 4
Flora
Armor
Increase your maximum Health by 250.
Level 5
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Level 5
Level 4
Level 1
Level 1
Level 4
Level 1
Unstoppable Force
Charge
Apply a Knockback of 1000 to enemies hit by Charge.
Level 5
Incinerate
Fireball
Reduce the Cooldown of Fireball by 0.45s.
Level 1
Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
Level 5
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3
Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Highborn
Armor
Increase your Movement Speed by 15%.
Level 5
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4
Sustenance
Armor
Increase your Healing received by 16% while at or below 50% Health.
Level 2
Otherworldly
Slither
Gain a 150-health Shield for 3s after Slither ends.
Level 2
Pungent Gourd
Gourd
Increase your Allies' and your Movement Speed by 20% while in your Gourd .
Level 4
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Level 3
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1