Player Matchup

Fernando
Fernando
Platinum IV
Goebbels14
Fernando
Platinum IV
Level 367
Champion Stats
48W - 34L
1,662 SR
Queue Stats
385W - 355L
1,509 Elo+
Party 1
Jenos
Jenos
Platinum III
GraceeK
Jenos
Platinum III
Level 309
Champion Stats
18W - 13L
1,646 SR
Queue Stats
88W - 66L
1,583 Elo+
Solo
Atlas
Atlas
Gold I
TrevorLee
Atlas
Gold I
Level 345
Champion Stats
176W - 119L
1,670 SR
Queue Stats
1,152W - 1,173L
1,561 Elo+
Party 1
Saati
Saati
Gold III
amber_valentine_
Saati
Gold III
Level 145
Champion Stats
20W - 21L
1,564 SR
Queue Stats
176W - 161L
1,496 Elo+
Party 1
Bomb King
Bomb King
Platinum IV
buckevie
Bomb King
Platinum IV
Level 162
Champion Stats
36W - 26L
1,659 SR
Queue Stats
586W - 575L
1,591 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 266
1,640 SR
1,548 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 383
1,584 SR
1,522 Elo+
Platinum IV
Alvarez01
Unknown
Platinum IV
Level 456
Champion Stats
45W - 35L
1,648 SR
Queue Stats
365W - 343L
1,519 Elo+
Party 2
Azaan
Azaan
Platinum IV
EХСОMMUNICADO
Azaan
Platinum IV
Level 243
Champion Stats
39W - 46L
1,607 SR
Queue Stats
190W - 193L
1,514 Elo+
Party 2
Vora
Vora
Gold IV
HayATI
Vora
Gold IV
Level 841
Champion Stats
106W - 132L
1,623 SR
Queue Stats
674W - 683L
1,505 Elo+
Solo
Io
Io
Gold II
fakeAIDXN
Io
Gold II
Level 107
Champion Stats
2W - 2L
1,542 SR
Queue Stats
45W - 30L
1,547 Elo+
Solo
Nyx
Nyx
Silver I
mezoGamerOo
Nyx
Silver I
Level 270
Champion Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Goebbels14
Fernando
58
4 / 8 / 9
2,876
240
65,203
87,623
38,685
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
GraceeK
Jenos
56
3 / 5 / 25
3,402
284
19,068
22,572
9,024
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
TrevorLee
Atlas
59
6 / 8 / 8
3,056
255
46,630
80,266
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

43
16 / 6 / 7
3,263
272
82,936
39,900
0
Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bomb King
buckevie
Bomb King
52
11 / 6 / 11
3,141
262
70,337
45,285
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Alvarez01
Unknown
59
11 / 7 / 6
2,610
218
55,385
31,846
0

Level 2

Level 4

Level 5

Level 1

Level 3

Level 1

44
9 / 10 / 7
2,853
238
71,471
90,924
31,991
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 20%.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Vora
HayATI
Vora
59
8 / 12 / 5
2,428
202
58,845
53,180
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

55
5 / 4 / 12
2,766
231
38,961
45,181
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 1.6s.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

54
0 / 9 / 11
2,535
211
50,984
63,043
29,002
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
4m 55s
100
Kill Participation
74
40
Kills
33
33
Deaths
42
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Alvarez01
Unknown
11
7
6
2
L
9
10
7
1.25
W
Fernando
Goebbels14
Fernando
4
8
9
1.06
W
Jenos
GraceeK
Jenos
3
5
25
3.1
L
Vora
HayATI
Vora
8
12
5
0.88
W
Atlas
TrevorLee
Atlas
6
8
8
1.25
W
16
6
7
3.25
W
Bomb King
buckevie
Bomb King
11
6
11
2.75
L
5
4
12
2.75
L
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,174
Damage
275,646
275,646
Taken
284,174
47,709
Shielding
60,993
149,438
Healing
136,996
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Alvarez01
Unknown
55,385
45,981
0
6,259
31,846
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
71,471
55,232
0
4,594
90,924
31,991
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Goebbels14
Fernando
65,203
34,984
0
2,838
87,623
38,685
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
GraceeK
Jenos
19,068
8,335
129,962
11,527
22,572
9,024
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Vora
HayATI
Vora
58,845
43,755
0
6,165
53,180
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
TrevorLee
Atlas
46,630
46,630
0
1,147
80,266
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
82,936
69,190
0
1,234
39,900
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Bomb King
buckevie
Bomb King
70,337
64,929
0
2,730
45,285
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
38,961
35,016
82,941
32,141
45,181
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
50,984
32,552
0
4,896
63,043
29,002
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role