Player Matchup
VS
Match Stats
Warrants Out
Combat Slide
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Level 1
Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 6s.
Level 5
Juke Boots
Armor
Increase your maximum Health by 250.
Level 5
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 30%.
Level 3
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.
Level 1
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5
Triumphant Ascension
Soul Harvest
Heal for 100 after activating Soul Harvest.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 300.
Level 2
Declaration of War
Juggernaut
Increase the potency of Juggernaut's Knockup by 21%.
Level 3
Apocalypse
Juggernaut
Heal for 600 for each champion hit by Juggernaut.
Level 4
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
King's New Cloak
Armor
Increase your maximum Health by 250.
Level 5
Reinforced Casing
Armor
Increase your maximum Ammo by 1.
Level 1
Royal Decree
Detonate
Increase your Reload Speed by 4% for 3s after using Detonate.
Level 1
Mad Bomber
Grumpy Bomb
Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.
Level 3
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Drain Life
Blast Shot
Heal for 75 over 2s for each enemy hit by Blast Shot.
Level 1
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 10%.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3
Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5
Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3
Eternal Reliquary
Lunar Leap
Generate 4 Ammo after using Lunar Leap.
Level 2
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Steadfast
Armor
Increase your maximum Health by 300.
Level 2
Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3
Rolling Stones
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1s.
Level 2
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Hide
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Level 2
Bullet Hopper
Increase your maximum Ammo by 4.
Level 4
Taste Maker
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 2
Designer Armor
Increase your maximum Health by 200.
Level 5
Reinforced Standee
Increase the Health of Dead Ringer by 300hp.
Level 2
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Tracker
Hunter's Mark
Increase your Movement Speed by 5% while Hunter's Mark is active.
Level 1
Incensed
Fire Bomb
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Level 2
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 15%.
Level 3
Tumble
Armor
Increase your maximum Health by 100.
Level 2
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.