Player Matchup

Maeve
Maeve
Hiruzuka
Maeve
Level 87
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Barik
Barik
Jhatus
Barik
Level 387
Champion Stats
3W - 0L
1,428 SR
Queue Stats
47W - 35L
1,597 Elo+
Solo
Corvus
Corvus
NewtonJnr
Corvus
Level 27
Champion Stats
2W - 2L
1,447 SR
Queue Stats
16W - 15L
1,559 Elo+
Solo
Tyra
Tyra
Ralex5
Tyra
Level 32
Champion Stats
4W - 0L
1,668 SR
Queue Stats
6W - 2L
1,654 Elo+
Solo
Seris
Seris
lODZXC
Seris
Level 12
Champion Stats
4W - 2L
1,755 SR
Queue Stats
14W - 15L
1,743 Elo+
Solo
Team Averages
Level 109
1,560 SR
1,611 Elo+

VS

Team Averages
Level 127
1,486 SR
1,529 Elo+
Fernando
Fernando
ALB_Leon01
Fernando
Level 31
Champion Stats
0W - 1L
1,349 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vora
Vora
TacaxyGanso
Vora
Level 17
Champion Stats
2W - 1L
1,693 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Jenos
Jenos
Yetkniko
Jenos
Level 31
Champion Stats
1W - 1L
1,383 SR
Queue Stats
10W - 10L
1,523 Elo+
Solo
Maeve
Maeve
blanksparta
Maeve
Level 548
Champion Stats
46W - 59L
1,505 SR
Queue Stats
344W - 324L
1,602 Elo+
Solo
Saati
Saati
qIdevoo-_-
Saati
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Hiruzuka
Maeve
37
15 / 3 / 7
3,457
576
31,216
15,925
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Barik
Jhatus
Barik
43
6 / 0 / 18
3,449
575
35,085
22,068
7,332
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Corvus
NewtonJnr
Corvus
26
4 / 4 / 15
2,865
478
17,296
16,964
320
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Tyra
Ralex5
Tyra
25
11 / 1 / 18
3,544
591
44,416
17,914
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Seris
lODZXC
Seris
10
7 / 0 / 19
3,049
508
17,567
13,386
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ALB_Leon01
Fernando
23
0 / 10 / 0
2,558
426
16,380
49,949
71,490
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

14
4 / 8 / 1
850
142
32,575
26,606
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Yetkniko
Jenos
17
1 / 9 / 3
1,438
240
11,864
25,156
1,200
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
2 / 6 / 1
2,471
412
16,325
21,042
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Saati
7
1 / 10 / 1
2,237
373
9,113
22,827
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 6s
Objective Time
1m 48s
120
Kill Participation
14
43
Kills
8
8
Deaths
43
77
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fernando
ALB_Leon01
Fernando
0
10
0
0
W
Maeve
Hiruzuka
Maeve
15
3
7
6.17
W
Barik
Jhatus
Barik
6
0
18
15
W
Corvus
NewtonJnr
Corvus
4
4
15
2.88
W
Tyra
Ralex5
Tyra
11
1
18
20
L
4
8
1
0.56
L
Jenos
Yetkniko
Jenos
1
9
3
0.28
L
2
6
1
0.42
W
Seris
lODZXC
Seris
7
0
19
16.5
L
Saati
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,580
Damage
86,257
86,257
Taken
145,580
7,652
Shielding
72,690
65,331
Healing
25,602
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ALB_Leon01
Fernando
16,380
9,170
0
2,423
49,949
71,490
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Maeve
Hiruzuka
Maeve
31,216
28,234
22
5,254
15,925
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
Jhatus
Barik
35,085
35,085
0
11,859
22,068
7,332
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
NewtonJnr
Corvus
17,296
16,089
20,605
623
16,964
320
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Tyra
Ralex5
Tyra
44,416
30,956
0
222
17,914
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
32,575
21,236
352
4,928
26,606
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Yetkniko
Jenos
11,864
8,074
6,687
4,990
25,156
1,200
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
16,325
14,542
88
6,134
21,042
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Seris
lODZXC
Seris
17,567
17,567
21,189
5,557
13,386
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
9,113
7,963
0
0
22,827
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role