Player Matchup

Inara
Inara
Gold V
Catatafísh
Inara
Gold V
Level 529
Champion Stats
4W - 5L
1,606 SR
Queue Stats
41W - 38L
1,557 Elo+
Solo
Jenos
Jenos
Silver IV
Silentashashin
Jenos
Silver IV
Level 283
Champion Stats
18W - 10L
1,729 SR
Queue Stats
531W - 513L
1,436 Elo+
Party 2
Buck
Buck
Gold IV
YOURLASTVISION
Buck
Gold IV
Level 45
Champion Stats
7W - 8L
1,720 SR
Queue Stats
69W - 55L
1,447 Elo+
Party 2
Kinessa
Kinessa
Gold II
abd1o_rs6
Kinessa
Gold II
Level 636
Champion Stats
2W - 7L
1,580 SR
Queue Stats
411W - 407L
1,565 Elo+
Solo
Ruckus
Ruckus
Qualifying
danil1981
Ruckus
Qualifying
Level 85
Champion Stats
0W - 1L
1,448 SR
Queue Stats
8W - 17L
1,298 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 316
1,616 SR
1,461 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 584
1,631 SR
1,503 Elo+
Koga
Koga
Platinum V
DeFnOtGeNjİ
Koga
Platinum V
Level 596
Champion Stats
24W - 20L
1,672 SR
Queue Stats
274W - 261L
1,563 Elo+
Party 1
Barik
Barik
Gold III
Nauard
Barik
Gold III
Level 441
Champion Stats
740W - 600L
1,609 SR
Queue Stats
1,575W - 1,532L
1,502 Elo+
Party 1
Seris
Seris
Gold III
SHERMADINI13
Seris
Gold III
Level 281
Champion Stats
43W - 36L
1,654 SR
Queue Stats
436W - 422L
1,521 Elo+
Solo
Corvus
Corvus
Silver II
juliand974
Corvus
Silver II
Level 950
Champion Stats
68W - 69L
1,602 SR
Queue Stats
1,896W - 1,921L
1,460 Elo+
Party 1
Ash
Ash
Silver V
smecta86
Ash
Silver V
Level 650
Champion Stats
535W - 505L
1,619 SR
Queue Stats
1,440W - 1,451L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 8 / 4
2,345
261
35,537
85,537
14,548
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

54
1 / 5 / 9
2,062
229
18,500
25,231
8,400
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

30
2 / 8 / 4
1,685
187
48,075
53,404
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Kinessa
abd1o_rs6
Kinessa
60
3 / 9 / 4
804
89
32,381
25,877
0
Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 1 Ammo every 2s.

Level 1

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ruckus
danil1981
Ruckus
53
4 / 9 / 6
2,295
255
42,662
67,181
28,022
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Bans
CassieMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
14 / 5 / 17
3,080
342
93,316
35,119
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Barik
Nauard
Barik
53
2 / 2 / 20
3,103
345
52,919
45,075
52,823
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

55
11 / 3 / 18
2,782
309
41,916
36,435
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Corvus
juliand974
Corvus
59
3 / 0 / 28
3,686
410
17,382
5,162
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

46
9 / 2 / 13
2,829
314
51,697
55,364
24,606
Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 32%.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 22s
Objective Time
8m 15s
39
Kill Participation
135
12
Kills
39
39
Deaths
12
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
14
5
17
4.5
W
Barik
Nauard
Barik
2
2
20
6
W
11
3
18
6.67
L
1
5
9
1.1
L
2
8
4
0.5
L
Kinessa
abd1o_rs6
Kinessa
3
9
4
0.56
L
Ruckus
danil1981
Ruckus
4
9
6
0.78
W
Corvus
juliand974
Corvus
3
0
28
17
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,155
Damage
257,230
257,230
Taken
177,155
50,970
Shielding
77,429
120,608
Healing
135,652
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,537
27,999
0
11,140
85,537
14,548
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
93,316
88,451
0
699
35,119
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Barik
Nauard
Barik
52,919
52,919
0
5,013
45,075
52,823
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
41,916
35,659
27,100
10,365
36,435
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
18,500
15,484
72,272
13,221
25,231
8,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,075
43,425
0
11,859
53,404
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
abd1o_rs6
Kinessa
32,381
30,856
0
1,398
25,877
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
danil1981
Ruckus
42,662
36,290
0
10,718
67,181
28,022
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
juliand974
Corvus
17,382
10,299
85,444
3,593
5,162
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
51,697
46,179
0
3,438
55,364
24,606
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role