Player Matchup

Vora
Vora
Platinum III
Carfex4
Vora
Platinum III
Level 999
Champion Stats
187W - 175L
1,648 SR
Queue Stats
450W - 446L
1,575 Elo+
Solo
Grover
Grover
Gold III
ELRAPIOSO02
Grover
Gold III
Level 161
Champion Stats
2W - 2L
1,457 SR
Queue Stats
154W - 164L
1,444 Elo+
Solo
Sha Lin
Sha Lin
Platinum I
McFiseck
Sha Lin
Platinum I
Level 999
Champion Stats
73W - 72L
1,608 SR
Queue Stats
1,357W - 1,266L
1,572 Elo+
Solo
Inara
Inara
Gold III
XxCHICHO
Inara
Gold III
Level 954
Champion Stats
24W - 15L
1,606 SR
Queue Stats
130W - 106L
1,539 Elo+
Solo
Atlas
Atlas
Silver I
salveDrika
Atlas
Silver I
Level 719
Champion Stats
4W - 0L
2,025 SR
Queue Stats
107W - 86L
1,520 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 766
1,669 SR
1,530 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 658
1,661 SR
1,537 Elo+
Koga
Koga
Gold V
BenDover03
Koga
Gold V
Level 133
Champion Stats
30W - 18L
1,719 SR
Queue Stats
167W - 150L
1,609 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Gold I
DrakNoob
Betty la Bomba
Gold I
Level 999
Champion Stats
54W - 56L
1,578 SR
Queue Stats
1,014W - 1,012L
1,521 Elo+
Solo
Fernando
Fernando
Gold I
HelloTrolls
Fernando
Gold I
Level 999
Champion Stats
60W - 60L
1,708 SR
Queue Stats
1,419W - 1,374L
1,475 Elo+
Solo
Torvald
Torvald
Gold V
OkuHiraya2216
Torvald
Gold V
Level 999
Champion Stats
181W - 120L
1,675 SR
Queue Stats
3,100W - 3,069L
1,483 Elo+
Solo
Jenos
Jenos
Gold I
TERM-OP
Jenos
Gold I
Level 162
Champion Stats
56W - 58L
1,623 SR
Queue Stats
234W - 239L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Carfex4
Vora
59
10 / 1 / 8
2,146
307
33,981
17,330
922
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
41
3 / 1 / 19
920
131
22,629
19,195
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Sha Lin
McFiseck
Sha Lin
59
11 / 2 / 9
2,386
341
53,768
17,288
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Inara
XxCHICHO
Inara
52
2 / 2 / 6
2,115
302
17,162
26,031
4,679
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Atlas
60
3 / 4 / 8
1,907
272
17,670
48,852
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 10 / 3
1,725
246
33,238
26,970
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Betty la Bomba
DrakNoob
Betty la Bomba
59
1 / 6 / 4
1,567
224
42,202
27,261
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Level 1

Fernando
HelloTrolls
Fernando
59
4 / 8 / 2
1,591
227
28,605
61,974
50,944
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Torvald
59
0 / 2 / 1
1,078
154
16,049
15,062
26,940
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 3.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Jenos
TERM-OP
Jenos
48
1 / 3 / 6
1,527
218
8,602
13,943
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
32s
79
Kill Participation
26
29
Kills
10
10
Deaths
29
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Vora
Carfex4
Vora
10
1
8
14
L
Betty la Bomba
DrakNoob
Betty la Bomba
1
6
4
0.5
W
Grover
3
1
19
12.5
L
Fernando
HelloTrolls
Fernando
4
8
2
0.63
W
Sha Lin
McFiseck
Sha Lin
11
2
9
7.75
L
Torvald
0
2
1
0.25
L
Jenos
TERM-OP
Jenos
1
3
6
1.33
W
Inara
XxCHICHO
Inara
2
2
6
2.5
W
Atlas
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,210
Damage
128,696
128,696
Taken
145,210
5,601
Shielding
77,884
82,621
Healing
51,100
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,238
28,190
0
2,315
26,970
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Carfex4
Vora
33,981
25,006
0
6,159
17,330
922
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Betty la Bomba
DrakNoob
Betty la Bomba
42,202
23,476
0
852
27,261
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Grover
22,629
17,765
47,790
16,900
19,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Fernando
HelloTrolls
Fernando
28,605
21,321
0
5,189
61,974
50,944
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Sha Lin
McFiseck
Sha Lin
53,768
47,671
0
3,558
17,288
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Torvald
16,049
12,025
555
0
15,062
26,940
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
TERM-OP
Jenos
8,602
5,152
38,357
3,832
13,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
XxCHICHO
Inara
17,162
13,252
0
5,926
26,031
4,679
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
17,670
17,670
0
2,288
48,852
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role