Player Matchup

Pip
Pip
Esmidr
Pip
Level 51
Champion Stats
166W - 131L
1,572 SR
Queue Stats
370W - 394L
1,532 Elo+
Solo
Grover
Grover
FALLENINSOUP
Grover
Level 385
Champion Stats
5W - 2L
1,623 SR
Queue Stats
177W - 84L
1,749 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Gumby678
Betty la Bomba
Level 999
Champion Stats
9W - 12L
1,513 SR
Queue Stats
563W - 428L
1,688 Elo+
Party 2
Vora
Vora
Quieroplata-4766
Vora
Level 127
Champion Stats
120W - 82L
1,621 SR
Queue Stats
478W - 458L
1,536 Elo+
Solo
Fernando
Fernando
alekzys
Fernando
Level 214
Champion Stats
56W - 54L
1,525 SR
Queue Stats
187W - 174L
1,588 Elo+
Solo
Team Averages
Level 355
1,571 SR
1,619 Elo+

VS

Team Averages
Level 437
1,622 SR
1,545 Elo+
Dredge
Dredge
ISKARION666
Dredge
Level 999
Champion Stats
217W - 265L
1,607 SR
Queue Stats
2,755W - 2,718L
1,583 Elo+
Solo
Grohk
Grohk
Krampus_Nacht
Grohk
Level 60
Champion Stats
2W - 1L
1,879 SR
Queue Stats
67W - 71L
1,531 Elo+
Party 1
Moji
Moji
Kxyng004
Moji
Level 116
Champion Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,498 Elo+
Party 1
Vora
Vora
good_boom09
Vora
Level 341
Champion Stats
1,060W - 1,103L
1,557 SR
Queue Stats
1,979W - 1,968L
1,526 Elo+
Solo
Vivian
Vivian
lambshower5
Vivian
Level 669
Champion Stats
159W - 189L
1,565 SR
Queue Stats
997W - 980L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Esmidr
Pip
16
1 / 0 / 8
1,664
238
14,341
10,062
1,820
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Grover
59
5 / 0 / 15
2,134
305
22,809
14,576
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Betty la Bomba
Gumby678
Betty la Bomba
59
12 / 0 / 5
2,072
296
34,740
21,782
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

47
5 / 3 / 5
1,899
271
15,324
11,910
141
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
alekzys
Fernando
41
2 / 1 / 6
1,995
285
5,243
11,886
27,091
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
60
1 / 3 / 2
1,152
165
34,086
15,091
1,860
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

56
3 / 6 / 1
1,264
181
14,644
25,464
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Moji
57
0 / 6 / 2
975
139
5,561
20,258
11,181

Level 5

Level 3

Level 2

Level 3

Level 2

Level 1

13
0 / 2 / 0
777
111
6,156
7,626
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Vivian
56
0 / 8 / 0
885
126
9,769
24,018
9,565

Match Insights

Player Kills, Deaths, and Assists

5m 33s
Objective Time
19s
64
Kill Participation
9
25
Kills
4
4
Deaths
25
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pip
Esmidr
Pip
1
0
8
5
W
Grover
5
0
15
12.5
W
Betty la Bomba
Gumby678
Betty la Bomba
12
0
5
14.5
L
Dredge
1
3
2
0.67
L
3
6
1
0.58
L
Moji
0
6
2
0.17
W
5
3
5
2.5
W
Fernando
alekzys
Fernando
2
1
6
5
L
0
2
0
0
L
Vivian
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,457
Damage
70,216
70,216
Taken
92,457
29,052
Shielding
22,606
57,839
Healing
27,901
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Pip
Esmidr
Pip
14,341
13,411
1,250
6,557
10,062
1,820
W
Grover
22,809
18,759
29,612
13,963
14,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Betty la Bomba
Gumby678
Betty la Bomba
34,740
23,362
0
3,260
21,782
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
34,086
15,298
0
3,828
15,091
1,860
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
14,644
13,944
5,018
5,471
25,464
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
5,561
5,561
10,483
1,666
20,258
11,181
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
15,324
11,616
0
2,254
11,910
141

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
alekzys
Fernando
5,243
2,340
0
943
11,886
27,091
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
6,156
3,770
0
1,211
7,626
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Vivian
9,769
9,769
0
224
24,018
9,565

Damage Done by Role

Damage Taken by Role