Player Matchup

Barik
Barik
Diamond II
LazyLexxie
Barik
Diamond II
Level 95
Champion Stats
6W - 3L
1,500 SR
Queue Stats
45W - 47L
1,694 Elo+
Solo
Inara
Inara
Platinum I
MBPEntropy
Inara
Platinum I
Level 139
Champion Stats
24W - 12L
1,772 SR
Queue Stats
211W - 178L
1,609 Elo+
Solo
Atlas
Atlas
Diamond V
PyraIsPog
Atlas
Diamond V
Level 792
Champion Stats
2W - 2L
1,500 SR
Queue Stats
127W - 110L
1,672 Elo+
Solo
Grohk
Grohk
Diamond II
Taahá
Grohk
Diamond II
Level 999
Champion Stats
36W - 35L
1,701 SR
Queue Stats
830W - 751L
1,676 Elo+
Solo
Raum
Raum
Diamond II
ėŸėŻż
Raum
Diamond II
Level 184
Champion Stats
4W - 6L
1,743 SR
Queue Stats
102W - 72L
1,746 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 442
1,643 SR
1,679 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 313
1,656 SR
1,576 Elo+
Grover
Grover
Diamond II
GragasYeager
Grover
Diamond II
Level 49
Champion Stats
1W - 0L
1,744 SR
Queue Stats
9W - 7L
1,654 Elo+
Solo
Terminus
Terminus
Platinum II
KoalaFanboy9000
Terminus
Platinum II
Level 133
Champion Stats
3W - 1L
1,634 SR
Queue Stats
283W - 265L
1,536 Elo+
Party 1
Yagorath
Yagorath
Diamond V
TheBristlyPanda
Yagorath
Diamond V
Level 71
Champion Stats
3W - 1L
1,682 SR
Queue Stats
74W - 71L
1,589 Elo+
Party 1
VII
VII
Diamond III
safgdsd
VII
Diamond III
Level 312
Champion Stats
35W - 26L
1,719 SR
Queue Stats
516W - 466L
1,580 Elo+
Solo
Vatu
Vatu
Platinum I
キスキル
Vatu
Platinum I
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
39
1 / 14 / 5
3,530
235
69,278
98,653
88,961
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Inara
49
2 / 13 / 5
3,362
224
40,712
123,146
60,466
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Atlas
PyraIsPog
Atlas
58
5 / 12 / 2
4,189
279
58,666
124,437
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Grohk
Taahá
Grohk
59
5 / 14 / 7
4,064
271
42,614
94,180
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

52
3 / 10 / 11
4,137
276
62,183
161,794
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
ImaniCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
39
12 / 4 / 42
4,583
306
149,589
79,096
28,351
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 24% for 2s after using Vine.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Terminus
56
0 / 0 / 0
1,608
107
650
6,329
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Yagorath
40
6 / 4 / 25
3,127
208
87,932
77,820
0
Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 2s after swapping into Travel Form.

Level 2

Collateral Damage

Collateral Damage

Form Swap

Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

VII
51
18 / 4 / 24
3,675
245
184,334
46,374
2,566
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

57
27 / 4 / 18
4,230
282
179,705
61,489
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 42s
Objective Time
6m 39s
46
Kill Participation
172
16
Kills
63
63
Deaths
16
30
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Grover
12
4
42
8.25
W
Terminus
0
0
0
0
L
Barik
1
14
5
0.25
L
Inara
2
13
5
0.35
L
Atlas
PyraIsPog
Atlas
5
12
2
0.5
L
Grohk
Taahá
Grohk
5
14
7
0.61
W
Yagorath
6
4
25
4.63
W
VII
18
4
24
7.5
L
3
10
11
0.85
W
27
4
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,453
Damage
602,210
602,210
Taken
271,108
149,427
Shielding
30,917
271,342
Healing
203,167
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
149,589
132,012
95,848
72,580
79,096
28,351
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

W
Terminus
650
650
0
1,746
6,329
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Barik
69,278
69,278
0
12,640
98,653
88,961
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
40,712
33,709
0
15,584
123,146
60,466
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
PyraIsPog
Atlas
58,666
58,666
0
13,045
124,437
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grohk
Taahá
Grohk
42,614
31,854
103,056
54,912
94,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Yagorath
87,932
47,319
0
12,089
77,820
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
VII
184,334
179,414
0
2,424
46,374
2,566
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
62,183
49,721
48,765
23,340
161,794
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
179,705
145,298
0
18,480
61,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role