Player Matchup

Kinessa
Kinessa
Atomicle03
Kinessa
Level 11
Champion Stats
7W - 6L
1,505 SR
Queue Stats
8W - 9L
1,372 Elo+
Party 2
Barik
Barik
GayLord89
Barik
Level 91
Champion Stats
77W - 53L
1,603 SR
Queue Stats
150W - 129L
1,517 Elo+
Party 2
Jenos
Jenos
PeowPeowpenguin
Jenos
Level 34
Champion Stats
6W - 2L
1,500 SR
Queue Stats
17W - 12L
1,541 Elo+
Solo
Lex
Lex
mototschioppo
Lex
Level 20
Champion Stats
8W - 5L
1,491 SR
Queue Stats
70W - 62L
1,516 Elo+
Party 2
Ying
Ying
xoxxofrog
Ying
Level 546
Champion Stats
22W - 25L
1,635 SR
Queue Stats
316W - 282L
1,494 Elo+
Party 2
Team Averages
Level 140
1,547 SR
1,488 Elo+

VS

Team Averages
Level 35
1,516 SR
1,445 Elo+
Koga
Koga
EXOTIQUE_AZOX-_-
Koga
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ruckus
Ruckus
Endudeddie
Ruckus
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,469 Elo+
Party 1
Lillith
Lillith
J1mJamJar
Lillith
Level 33
Champion Stats
6W - 3L
1,500 SR
Queue Stats
15W - 18L
1,413 Elo+
Party 1
Buck
Buck
Nemasis360
Buck
Level 65
Champion Stats
3W - 1L
1,837 SR
Queue Stats
16W - 16L
1,507 Elo+
Party 3
Viktor
Viktor
Vieirex101
Viktor
Level 9
Champion Stats
0W - 2L
1,244 SR
Queue Stats
8W - 11L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Atomicle03
Kinessa
4
3 / 1 / 13
1,880
376
26,955
18,040
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Barik
GayLord89
Barik
31
5 / 0 / 8
2,329
466
28,829
31,152
37,997
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

26
2 / 2 / 8
1,779
356
7,234
7,605
2,160
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

7
8 / 3 / 5
2,046
409
26,097
15,507
40
Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ying
51
6 / 0 / 11
2,017
403
23,769
5,971
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
0 / 8 / 2
932
186
9,085
18,728
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Ruckus
Endudeddie
Ruckus
25
0 / 3 / 1
1,076
215
18,570
42,365
40,515
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Lillith
J1mJamJar
Lillith
13
1 / 3 / 0
1,047
209
17,472
20,492
1,195
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

36
4 / 5 / 1
1,303
261
18,940
16,526
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Viktor
Vieirex101
Viktor
5
1 / 5 / 2
1,108
222
14,208
14,773
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 9s
Objective Time
17s
69
Kill Participation
12
24
Kills
6
6
Deaths
24
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kinessa
Atomicle03
Kinessa
3
1
13
9.5
L
0
8
2
0.13
L
Ruckus
Endudeddie
Ruckus
0
3
1
0.17
W
Barik
GayLord89
Barik
5
0
8
9
L
Lillith
J1mJamJar
Lillith
1
3
0
0.33
L
4
5
1
0.9
W
2
2
8
3
L
Viktor
Vieirex101
Viktor
1
5
2
0.4
W
8
3
5
3.5
W
Ying
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,884
Damage
78,275
78,275
Taken
112,884
40,197
Shielding
41,710
58,877
Healing
39,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
Atomicle03
Kinessa
26,955
20,496
0
705
18,040
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
9,085
8,785
657
2,728
18,728
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
Endudeddie
Ruckus
18,570
12,526
0
0
42,365
40,515

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
GayLord89
Barik
28,829
28,829
0
0
31,152
37,997
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Lillith
J1mJamJar
Lillith
17,472
6,591
28,997
538
20,492
1,195
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
18,940
14,430
0
4,357
16,526
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
7,234
4,499
24,917
1,586
7,605
2,160
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
Vieirex101
Viktor
14,208
12,001
0
2,027
14,773
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
26,097
25,404
0
2,126
15,507
40
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
23,769
15,875
23,621
5,922
5,971
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role