Player Matchup

Sha Lin
Sha Lin
BeningChief1911
Sha Lin
Level 157
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,429 Elo+
Party 2
Lex
Lex
Sheen_8823
Lex
Level 7
Champion Stats
2W - 2L
1,543 SR
Queue Stats
2W - 2L
1,457 Elo+
Solo
Maeve
Maeve
Wwwdud4
Maeve
Level 32
Champion Stats
4W - 7L
1,326 SR
Queue Stats
5W - 8L
1,428 Elo+
Party 2
Ying
Ying
estreladejunho1
Ying
Level 31
Champion Stats
1W - 2L
1,541 SR
Queue Stats
7W - 9L
1,284 Elo+
Solo
Moji
Moji
luandrfeelgood
Moji
Level 114
Champion Stats
2W - 1L
1,874 SR
Queue Stats
30W - 23L
1,553 Elo+
Solo
Team Averages
Level 68
1,557 SR
1,430 Elo+

VS

Team Averages
Level 27
1,648 SR
1,435 Elo+
Saati
Saati
FrLinguissa
Saati
Level 35
Champion Stats
15W - 10L
1,695 SR
Queue Stats
20W - 15L
1,465 Elo+
Party 1
Zhin
Zhin
GMCCrepaldi
Zhin
Level 26
Champion Stats
3W - 0L
1,819 SR
Queue Stats
12W - 10L
1,348 Elo+
Solo
Ying
Ying
Nasiaseno
Ying
Level 32
Champion Stats
4W - 1L
1,259 SR
Queue Stats
24W - 20L
1,480 Elo+
Party 1
Kasumi
Kasumi
RobsonX2
Kasumi
Level 17
Champion Stats
2W - 4L
1,685 SR
Queue Stats
8W - 12L
1,530 Elo+
Party 1
Lian
Lian
jota_dias11
Lian
Level 23
Champion Stats
3W - 2L
1,784 SR
Queue Stats
20W - 36L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 8 / 6
1,428
204
30,629
27,390
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

1
1 / 7 / 2
875
125
21,446
30,994
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Maeve
Wwwdud4
Maeve
15
2 / 6 / 1
1,171
167
12,636
15,946
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

21
3 / 3 / 5
1,446
207
27,350
20,793
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

45
4 / 3 / 4
1,443
206
12,792
19,853
16,117

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
5 / 2 / 8
2,184
312
33,341
18,918
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

32
5 / 1 / 10
2,232
319
19,584
22,897
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ying
20
6 / 0 / 12
2,479
354
21,187
17,744
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Kasumi
RobsonX2
Kasumi
12
10 / 4 / 7
2,363
338
27,177
24,013
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

16
1 / 5 / 2
1,301
186
13,687
21,281
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

40s
Objective Time
6m 9s
30
Kill Participation
66
12
Kills
27
27
Deaths
12
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
5
2
8
4.5
W
5
1
10
10
W
Ying
6
0
12
12
W
Kasumi
RobsonX2
Kasumi
10
4
7
3.38
L
1
7
2
0.29
L
Maeve
Wwwdud4
Maeve
2
6
1
0.42
L
3
3
5
1.83
W
1
5
2
0.4
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,853
Damage
114,976
114,976
Taken
104,853
16,117
Shielding
0
47,957
Healing
69,504
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,629
30,629
0
0
27,390
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,341
22,732
0
1,078
18,918
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
19,584
16,394
0
3,702
22,897
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
21,187
17,174
38,787
16,886
17,744
0
W
Kasumi
RobsonX2
Kasumi
27,177
18,029
0
4,644
24,013
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,446
20,846
0
0
30,994
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Wwwdud4
Maeve
12,636
10,816
0
1,103
15,946
0
L
27,350
19,390
22,947
8,690
20,793
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
13,687
13,687
0
4,407
21,281
0
L
12,792
12,792
11,542
3,675
19,853
16,117
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role