Player Matchup

Seris
Seris
Ghosty9
Seris
Level 52
Champion Stats
33W - 16L
1,724 SR
Queue Stats
166W - 124L
1,576 Elo+
Party 1
Inara
Inara
MasterJhony
Inara
Level 26
Champion Stats
17W - 5L
1,719 SR
Queue Stats
94W - 59L
1,699 Elo+
Party 1
Willo
Willo
SpectrumMark
Willo
Level 449
Champion Stats
2W - 0L
1,747 SR
Queue Stats
53W - 48L
1,586 Elo+
Solo
Ruckus
Ruckus
kevin254790
Ruckus
Level 100
Champion Stats
13W - 10L
1,528 SR
Queue Stats
195W - 198L
1,508 Elo+
Party 1
VII
VII
yoda98744
VII
Level 43
Champion Stats
47W - 32L
1,692 SR
Queue Stats
148W - 108L
1,563 Elo+
Party 1
Team Averages
Level 134
1,682 SR
1,586 Elo+

VS

Team Averages
Level 498
1,591 SR
1,540 Elo+
Androxus
Androxus
CALVØS
Androxus
Level 178
Champion Stats
7W - 12L
1,609 SR
Queue Stats
667W - 694L
1,462 Elo+
Solo
Ying
Ying
DonaMarokas
Ying
Level 427
Champion Stats
8W - 9L
1,523 SR
Queue Stats
171W - 172L
1,613 Elo+
Solo
Fernando
Fernando
Neilx21
Fernando
Level 999
Champion Stats
116W - 105L
1,513 SR
Queue Stats
2,521W - 2,604L
1,466 Elo+
Solo
Vora
Vora
Romeu_supremo
Vora
Level 34
Champion Stats
1W - 1L
1,750 SR
Queue Stats
5W - 4L
1,607 Elo+
Party 2
Willo
Willo
davidpsxx2
Willo
Level 850
Champion Stats
8W - 8L
1,558 SR
Queue Stats
669W - 666L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Ghosty9
Seris
22
5 / 2 / 3
2,400
343
12,874
14,908
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

11
0 / 3 / 4
2,023
289
7,970
26,473
14,536
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

58
2 / 0 / 8
1,941
277
24,660
9,230
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ruckus
52
7 / 1 / 2
1,991
284
24,046
34,664
20,234
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

11
4 / 4 / 5
1,854
265
19,019
18,209
1,000
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
CALVØS
Androxus
47
5 / 3 / 2
1,436
205
26,212
14,551
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

55
2 / 4 / 5
1,339
191
23,642
25,010
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
Neilx21
Fernando
59
0 / 1 / 1
953
136
3,463
10,806
17,110
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

16
1 / 7 / 3
1,081
154
8,187
21,587
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Willo
60
2 / 3 / 4
1,270
181
41,980
16,615
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
53s
40
Kill Participation
25
18
Kills
10
10
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Androxus
CALVØS
Androxus
5
3
2
2
L
2
4
5
1.13
W
Seris
Ghosty9
Seris
5
2
3
3.25
W
0
3
4
0.67
L
Fernando
Neilx21
Fernando
0
1
1
0.5
L
1
7
3
0.36
W
2
0
8
6
L
Willo
2
3
4
1.33
W
Ruckus
7
1
2
8
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,569
Damage
103,484
103,484
Taken
88,569
35,770
Shielding
17,110
61,419
Healing
42,745
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
CALVØS
Androxus
26,212
15,726
0
4,067
14,551
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
23,642
15,807
18,165
15,612
25,010
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Seris
Ghosty9
Seris
12,874
10,467
26,870
8,843
14,908
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
7,970
6,820
0
3,105
26,473
14,536
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Neilx21
Fernando
3,463
2,698
0
492
10,806
17,110
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,187
6,367
0
1,436
21,587
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,660
23,069
1,760
4,072
9,230
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Willo
41,980
29,832
0
2,973
16,615
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
24,046
18,871
0
14,570
34,664
20,234
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
19,019
17,619
0
2,199
18,209
1,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role