Player Matchup

Seris
Seris
EnvyMySkillz420
Seris
Level 999
Champion Stats
283W - 189L
1,565 SR
Queue Stats
695W - 599L
1,511 Elo+
Party 1
Inara
Inara
GEMINIx69x
Inara
Level 999
Champion Stats
146W - 136L
1,458 SR
Queue Stats
1,952W - 2,074L
1,468 Elo+
Solo
Koga
Koga
Nebula3383
Koga
Level 276
Champion Stats
605W - 307L
1,746 SR
Queue Stats
1,031W - 763L
1,573 Elo+
Party 1
Lian
Lian
UltraJack299
Lian
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,436 Elo+
Party 1
Torvald
Torvald
Yamcha Midou
Torvald
Level 140
Champion Stats
36W - 19L
1,584 SR
Queue Stats
196W - 223L
1,476 Elo+
Solo
Team Averages
Level 486
1,571 SR
1,493 Elo+

VS

Team Averages
Level 180
1,513 SR
1,436 Elo+
Caspian
Caspian
Catpatarius-116
Caspian
Level 240
Champion Stats
3W - 6L
1,449 SR
Queue Stats
102W - 108L
1,456 Elo+
Solo
Fernando
Fernando
Sc4lz_Wyvrn
Fernando
Level 68
Champion Stats
15W - 12L
1,576 SR
Queue Stats
141W - 124L
1,515 Elo+
Solo
Io
Io
TurtleG504
Io
Level 44
Champion Stats
25W - 13L
1,447 SR
Queue Stats
410W - 443L
1,276 Elo+
Solo
Moji
Moji
empire_ice2
Moji
Level 149
Champion Stats
64W - 57L
1,585 SR
Queue Stats
735W - 774L
1,503 Elo+
Solo
Kasumi
Kasumi
i-play-games-500
Kasumi
Level 401
Champion Stats
119W - 140L
1,509 SR
Queue Stats
2,089W - 2,160L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 0 / 19
2,519
420
33,240
15,280
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Level 1

Inara
60
1 / 1 / 4
2,048
341
6,586
17,962
6,050
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 6 Ammo after activating Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
14 / 1 / 11
2,382
397
60,788
15,429
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

19
1 / 1 / 2
1,795
299
5,731
10,103
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Torvald
Yamcha Midou
Torvald
21
7 / 0 / 15
2,222
370
18,197
6,761
30,031
Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 8 / 0
999
167
10,275
21,110
0
The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 120 after it expires.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Fernando
Sc4lz_Wyvrn
Fernando
40
1 / 5 / 0
1,199
200
10,190
36,303
40,378
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

24
0 / 6 / 2
1,008
168
13,904
19,078
0
Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 4.8s.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 3.2s.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

55
0 / 7 / 2
988
165
22,577
23,808
5,470

Level 5

Level 3

Level 2

Level 2

Level 3

Level 1

44
2 / 8 / 0
1,019
170
8,589
24,243
0
Soulfire

Soulfire

Heal for 250 each time one of your Spirit Lures triggers.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 13s
Objective Time
42s
85
Kill Participation
7
34
Kills
3
3
Deaths
34
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
11
0
19
20.5
W
Inara
1
1
4
3
W
14
1
11
19.5
L
Fernando
Sc4lz_Wyvrn
Fernando
1
5
0
0.2
L
0
6
2
0.17
W
1
1
2
2
W
Torvald
Yamcha Midou
Torvald
7
0
15
14.5
L
0
7
2
0.14
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,542
Damage
65,535
65,535
Taken
124,542
36,081
Shielding
45,848
53,519
Healing
25,215
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,275
5,997
0
1,632
21,110
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
33,240
29,188
30,336
13,180
15,280
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Inara
6,586
4,608
330
3,107
17,962
6,050

Level 1

Level 1

W
60,788
56,256
0
3,095
15,429
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Sc4lz_Wyvrn
Fernando
10,190
6,977
0
5,920
36,303
40,378
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
13,904
12,764
6,351
1,702
19,078
0
W
5,731
5,731
44
1,225
10,103
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
Yamcha Midou
Torvald
18,197
13,615
1,389
813
6,761
30,031
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
22,577
18,724
873
4,862
23,808
5,470
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
8,589
5,687
0
3,875
24,243
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role