Player Matchup

Saati
Saati
Alanioctopus
Saati
Level 33
Champion Stats
8W - 4L
1,540 SR
Queue Stats
66W - 55L
1,501 Elo+
Party 2
Kinessa
Kinessa
FearKratos5867
Kinessa
Level 43
Champion Stats
1W - 3L
1,231 SR
Queue Stats
90W - 91L
1,536 Elo+
Solo
Mal'Damba
Mal'Damba
ikija1
Mal'Damba
Level 238
Champion Stats
2W - 4L
1,457 SR
Queue Stats
135W - 119L
1,529 Elo+
Party 1
Maeve
Maeve
ilijajebach06
Maeve
Level 751
Champion Stats
8W - 7L
1,603 SR
Queue Stats
445W - 441L
1,524 Elo+
Party 1
Raum
Raum
СадовыйРыг
Raum
Level 68
Champion Stats
0W - 1L
1,500 SR
Queue Stats
56W - 38L
1,538 Elo+
Party 2
Team Averages
Level 227
1,466 SR
1,525 Elo+

VS

Team Averages
Level 377
1,578 SR
1,467 Elo+
Androxus
Androxus
Soundwave228444
Androxus
Level 617
Champion Stats
27W - 24L
1,593 SR
Queue Stats
322W - 326L
1,469 Elo+
Party 3
Vora
Vora
bengyboss
Vora
Level 294
Champion Stats
41W - 62L
1,425 SR
Queue Stats
762W - 746L
1,528 Elo+
Solo
Dredge
Dredge
kyte1245
Dredge
Level 364
Champion Stats
221W - 222L
1,553 SR
Queue Stats
1,552W - 1,583L
1,416 Elo+
Solo
Fernando
Fernando
reenasaurus2426
Fernando
Level 46
Champion Stats
24W - 9L
1,641 SR
Queue Stats
62W - 76L
1,450 Elo+
Solo
Ying
Ying
мурмяв
Ying
Level 562
Champion Stats
11W - 9L
1,679 SR
Queue Stats
310W - 323L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
2 / 8 / 0
1,157
165
28,773
20,025
0
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

28
1 / 6 / 1
992
142
16,274
14,651
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Mal'Damba
ikija1
Mal'Damba
57
0 / 5 / 2
1,176
168
17,995
21,233
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Level 1

59
2 / 7 / 0
1,168
167
29,825
23,906
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

42
0 / 5 / 1
1,374
196
33,175
100,713
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
59
14 / 1 / 5
2,482
355
53,471
26,474
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 4.8s.

Level 4

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 40% of the damage Absorbed by Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Vora
56
4 / 1 / 12
2,036
291
42,937
17,777
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
kyte1245
Dredge
57
9 / 3 / 3
2,174
311
50,648
22,194
3,995
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
13
1 / 0 / 6
2,408
344
15,683
46,560
55,037
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
3 / 0 / 16
2,380
340
17,789
13,037
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 32s
Objective Time
6m 44s
9
Kill Participation
73
5
Kills
31
31
Deaths
5
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
1
6
1
0.25
W
Androxus
14
1
5
16.5
W
Vora
4
1
12
10
L
Mal'Damba
ikija1
Mal'Damba
0
5
2
0.2
L
2
7
0
0.29
W
Dredge
kyte1245
Dredge
9
3
3
3.5
W
Fernando
1
0
6
4
L
0
5
1
0.1
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,042
Damage
180,528
180,528
Taken
126,042
0
Shielding
59,032
58,209
Healing
105,324
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,773
24,317
0
806
20,025
0

Level 1

L
16,274
7,829
0
1,099
14,651
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
53,471
36,198
0
9,780
26,474
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
42,937
29,899
0
5,080
17,777
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
ikija1
Mal'Damba
17,995
10,625
32,773
6,441
21,233
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
29,825
29,025
0
6,628
23,906
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
kyte1245
Dredge
50,648
41,357
0
1,523
22,194
3,995
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
15,683
10,107
0
2,709
46,560
55,037
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
33,175
25,576
0
10,462
100,713
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
17,789
17,789
73,192
13,040
13,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role