Player Matchup

Fernando
Fernando
Gold V
Rydoxx
Fernando
Gold V
Level 385
Champion Stats
9W - 18L
1,446 SR
Queue Stats
464W - 447L
1,488 Elo+
Solo
Io
Io
Platinum V
TweentyPC
Io
Platinum V
Level 552
Champion Stats
7W - 3L
1,603 SR
Queue Stats
82W - 62L
1,529 Elo+
Solo
Saati
Saati
Platinum V
brasileiro03
Saati
Platinum V
Level 478
Champion Stats
44W - 45L
1,590 SR
Queue Stats
417W - 414L
1,543 Elo+
Solo
Vora
Vora
Gold IV
floyd9121
Vora
Gold IV
Level 50
Champion Stats
1W - 3L
1,591 SR
Queue Stats
15W - 27L
1,373 Elo+
Solo
Makoa
Makoa
Platinum V
tergiCristallo2
Makoa
Platinum V
Level 141
Champion Stats
0W - 1L
1,586 SR
Queue Stats
159W - 150L
1,563 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 321
1,563 SR
1,499 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 277
1,579 SR
1,515 Elo+
Koga
Koga
Gold III
DictatorAZE
Koga
Gold III
Level 130
Champion Stats
77W - 51L
1,658 SR
Queue Stats
403W - 377L
1,510 Elo+
Solo
Platinum IV
LexzZ
Unknown
Platinum IV
Level 175
Champion Stats
3W - 1L
1,495 SR
Queue Stats
72W - 70L
1,545 Elo+
Party 1
Barik
Barik
Gold II
PhilipVictor
Barik
Gold II
Level 503
Champion Stats
36W - 39L
1,592 SR
Queue Stats
485W - 483L
1,568 Elo+
Solo
Jenos
Jenos
Platinum V
lubluna
Jenos
Platinum V
Level 145
Champion Stats
36W - 21L
1,652 SR
Queue Stats
130W - 136L
1,464 Elo+
Party 1
Torvald
Torvald
Gold V
princssse
Torvald
Gold V
Level 430
Champion Stats
1W - 1L
1,500 SR
Queue Stats
106W - 99L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Rydoxx
Fernando
58
2 / 15 / 16
3,607
258
38,060
146,674
147,173
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
12 / 2 / 19
4,221
302
53,684
38,871
0
Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

55
18 / 10 / 7
3,679
263
102,075
44,989
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
35
6 / 15 / 9
3,411
244
52,920
57,363
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
4 / 12 / 15
3,129
224
54,855
138,795
64,032
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
ImaniKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
AndroxusCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
18 / 13 / 14
4,150
296
120,660
58,805
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

LexzZ
Unknown
56
14 / 10 / 20
4,160
297
131,082
78,430
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

59
9 / 8 / 17
4,238
303
83,967
105,698
107,118
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Jenos
lubluna
Jenos
42
4 / 2 / 37
4,055
290
25,235
17,207
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Torvald
princssse
Torvald
58
9 / 9 / 20
3,533
252
65,748
41,454
113,812
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
8m 24s
108
Kill Participation
162
42
Kills
54
54
Deaths
42
66
Assists
108
Player
Kills
Deaths
Assists
KDA
W
18
13
14
1.92
W
LexzZ
Unknown
14
10
20
2.4
W
9
8
17
2.19
L
Fernando
Rydoxx
Fernando
2
15
16
0.67
L
12
2
19
10.75
L
18
10
7
2.15
L
Vora
6
15
9
0.7
W
Jenos
lubluna
Jenos
4
2
37
11.25
W
Torvald
princssse
Torvald
9
9
20
2.11
L
4
12
15
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,594
Damage
426,692
426,692
Taken
301,594
211,205
Shielding
220,930
218,098
Healing
203,001
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
120,660
80,860
0
8,237
58,805
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
LexzZ
Unknown
131,082
99,842
0
4,469
78,430
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
83,967
83,967
0
26,231
105,698
107,118
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Fernando
Rydoxx
Fernando
38,060
24,672
0
9,848
146,674
147,173
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
53,684
47,454
164,483
30,559
38,871
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
102,075
85,689
0
286
44,989
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
52,920
35,992
1,503
9,013
57,363
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
lubluna
Jenos
25,235
12,622
144,847
12,034
17,207
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Torvald
princssse
Torvald
65,748
48,963
7,183
0
41,454
113,812
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
54,855
50,102
0
2,406
138,795
64,032
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role