Player Matchup
VS
Match Stats
Collateral Damage
Form Swap
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 2
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.
Level 3
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 1.2s after hitting an enemy with Piercing Quills.
Level 4
Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.
Level 2
Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.
Level 4
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3
Spitfire
Salvo
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Level 1
Fuel Tank
Armor
Increase your Booster fuel capacity by 10%.
Level 1
Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5
Apex Predator
Armor
Increase your maximum Health by 250.
Level 5
W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Level 4
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Level 1
Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Level 4
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2
Tangible
Armor
Increase your maximum Health by 150.
Level 3
Ephemeral
Weapon
Increase your Reload Speed by 24%.
Level 3
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
Run and Gun
Hustle
Regenerate 6 Ammo every 1s while using Hustle.
Level 3
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
XL Mag
Weapon
Increase your maximum Ammo by 6.
Level 3
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Level 4
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Slip Away
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1
Healing Vapors
Smoke Screen
Heal for 250 over 2s while in Smoke Screen.
Level 2
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.