Player Matchup

Saati
Saati
PREDATOR39100
Saati
Level 97
Champion Stats
42W - 38L
1,650 SR
Queue Stats
252W - 231L
1,619 Elo+
Party 1
Moji
Moji
PaulTraceur
Moji
Level 48
Champion Stats
16W - 13L
1,698 SR
Queue Stats
32W - 28L
1,668 Elo+
Party 1
Atlas
Atlas
SamFirestorm
Atlas
Level 98
Champion Stats
11W - 19L
1,353 SR
Queue Stats
540W - 558L
1,441 Elo+
Solo
Maeve
Maeve
Черныйпапа1234
Maeve
Level 14
Champion Stats
1W - 3L
1,500 SR
Queue Stats
47W - 58L
1,286 Elo+
Party 2
Lillith
Lillith
Эмулечка
Lillith
Level 14
Champion Stats
4W - 8L
1,379 SR
Queue Stats
42W - 57L
1,286 Elo+
Party 2
Team Averages
Level 54
1,516 SR
1,460 Elo+

VS

Team Averages
Level 15
1,488 SR
1,426 Elo+
Lian
Lian
Devy VFY
Lian
Level 4
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Ash
Ash
RNGeorge
Ash
Level 18
Champion Stats
6W - 4L
1,602 SR
Queue Stats
13W - 14L
1,226 Elo+
Solo
Androxus
Androxus
VeNoM iZ EviL
Androxus
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,304 Elo+
Party 3
Jenos
Jenos
niszczyciel420
Jenos
Level 28
Champion Stats
2W - 3L
1,339 SR
Queue Stats
22W - 22L
1,382 Elo+
Solo
Octavia
Octavia
tomislavv06
Octavia
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
12 / 1 / 7
2,241
374
48,480
10,820
800
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

18
14 / 1 / 4
2,252
375
39,963
17,779
11,223

Level 5

Level 1

Level 5

Level 1

Level 3

Level 1

40
2 / 1 / 2
2,014
336
3,551
16,116
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

11
9 / 2 / 4
1,890
315
23,720
11,768
400
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

4
0 / 1 / 10
1,875
313
3,450
13,005
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
3
0 / 8 / 0
872
145
9,489
18,844
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

8
0 / 6 / 0
1,040
173
13,509
38,894
31,051
Fervor

Fervor

Armor

Increase your maximum Ammo by 5.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 6 Ammo after activating Siege Shield.

Level 3

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Androxus
VeNoM iZ EviL
Androxus
12
2 / 7 / 2
1,103
184
12,851
16,248
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

22
3 / 8 / 2
1,374
229
18,601
21,504
1,280
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Octavia
tomislavv06
Octavia
8
1 / 8 / 1
945
158
15,038
23,674
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
28s
64
Kill Participation
11
37
Kills
6
6
Deaths
37
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lian
0
8
0
0
W
12
1
7
15.5
W
14
1
4
16
L
0
6
0
0
W
2
1
2
3
L
Androxus
VeNoM iZ EviL
Androxus
2
7
2
0.43
L
3
8
2
0.5
L
Octavia
tomislavv06
Octavia
1
8
1
0.19
W
9
2
4
5.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,164
Damage
69,488
69,488
Taken
119,164
12,423
Shielding
32,331
33,720
Healing
20,712
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
9,489
9,489
0
245
18,844
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
48,480
41,348
1,655
5,243
10,820
800
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
39,963
38,875
989
3,362
17,779
11,223
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
13,509
12,309
0
1,477
38,894
31,051

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
3,551
3,551
0
80
16,116
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
VeNoM iZ EviL
Androxus
12,851
12,851
0
144
16,248
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
18,601
12,141
12,957
2,449
21,504
1,280
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
tomislavv06
Octavia
15,038
15,038
40
3,400
23,674
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
23,720
21,344
0
3,020
11,768
400
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
3,450
1,950
19,364
7
13,005
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role