Player Matchup

Octavia
Octavia
Diamond II
CHICKIENUGGY
Octavia
Diamond II
Level 362
Champion Stats
54W - 55L
1,675 SR
Queue Stats
860W - 786L
1,637 Elo+
Party 3
Terminus
Terminus
Platinum I
Chronoren
Terminus
Platinum I
Level 115
Champion Stats
15W - 8L
1,780 SR
Queue Stats
216W - 207L
1,561 Elo+
Solo
Diamond II
SØVÆ
Unknown
Diamond II
Level 81
Champion Stats
6W - 1L
1,500 SR
Queue Stats
45W - 29L
1,653 Elo+
Party 2
Jenos
Jenos
Diamond V
Zolark8121
Jenos
Diamond V
Level 839
Champion Stats
15W - 19L
1,512 SR
Queue Stats
748W - 663L
1,591 Elo+
Party 2
Ash
Ash
Diamond V
ËROS
Ash
Diamond V
Level 234
Champion Stats
47W - 42L
1,699 SR
Queue Stats
434W - 416L
1,632 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 326
1,633 SR
1,615 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 896
1,649 SR
1,594 Elo+
Ying
Ying
Platinum I
Bacardi89
Ying
Platinum I
Level 485
Champion Stats
22W - 26L
1,570 SR
Queue Stats
412W - 366L
1,656 Elo+
Solo
Barik
Barik
Platinum I
I Crist1an I
Barik
Platinum I
Level 999
Champion Stats
19W - 14L
1,737 SR
Queue Stats
607W - 602L
1,524 Elo+
Solo
Moji
Moji
Masters
TTVTheZombiRo
Moji
Masters
Level 999
Champion Stats
62W - 38L
1,699 SR
Queue Stats
1,436W - 1,321L
1,606 Elo+
Party 1
Makoa
Makoa
Diamond II
noizOverlord
Makoa
Diamond II
Level 999
Champion Stats
21W - 20L
1,664 SR
Queue Stats
663W - 622L
1,656 Elo+
Party 1
Viktor
Viktor
Diamond V
xXBoyRatta777Xx
Viktor
Diamond V
Level 999
Champion Stats
78W - 98L
1,574 SR
Queue Stats
1,396W - 1,345L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
CHICKIENUGGY
Octavia
54
7 / 1 / 8
2,093
349
42,714
8,367
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Terminus
Chronoren
Terminus
46
3 / 0 / 4
2,203
367
19,204
27,538
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 30% Power Siphon charge for each enemy hit by Shatterfall.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

SØVÆ
Unknown
47
8 / 2 / 14
2,526
421
76,596
32,835
2,100

Level 5

Level 2

Level 5

Level 1

Level 2

Level 1

Jenos
58
1 / 0 / 20
2,393
399
4,021
2,037
6,356
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ash
ËROS
Ash
56
9 / 3 / 7
2,178
363
33,734
46,755
12,850
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Bans
AndroxusCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
1 / 4 / 2
1,409
235
3,846
13,372
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
1 / 6 / 1
1,494
249
31,357
46,356
72,555
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
1 / 7 / 1
1,260
210
24,775
36,523
31,395

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

58
3 / 5 / 3
1,437
240
29,515
53,799
20,971
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

60
0 / 6 / 3
800
133
28,039
26,219
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 41s
Objective Time
46s
81
Kill Participation
16
28
Kills
6
6
Deaths
28
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ying
1
4
2
0.5
W
Octavia
CHICKIENUGGY
Octavia
7
1
8
11
W
Terminus
Chronoren
Terminus
3
0
4
5
L
1
6
1
0.25
W
SØVÆ
Unknown
8
2
14
7.5
L
1
7
1
0.21
W
Jenos
1
0
20
11
L
3
5
3
0.9
L
0
6
3
0.25
W
Ash
ËROS
Ash
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,269
Damage
117,532
117,532
Taken
176,269
21,306
Shielding
124,921
91,905
Healing
85,474
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
3,846
3,846
59,630
6,622
13,372
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
CHICKIENUGGY
Octavia
42,714
38,772
0
1,640
8,367
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Terminus
Chronoren
Terminus
19,204
16,454
0
3,327
27,538
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
31,357
31,357
0
9,729
46,356
72,555
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
SØVÆ
Unknown
76,596
71,758
0
0
32,835
2,100
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
24,775
22,261
2,353
4,103
36,523
31,395
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
4,021
1,110
83,860
2,039
2,037
6,356
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
29,515
27,490
0
1,560
53,799
20,971
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,039
16,293
0
1,477
26,219
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ash
ËROS
Ash
33,734
29,771
0
1,039
46,755
12,850
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role