Player Matchup

Seris
Seris
Gold III
PatasdePollo354
Seris
Gold III
Level 576
Champion Stats
106W - 88L
1,656 SR
Queue Stats
603W - 589L
1,568 Elo+
Party 1
Moji
Moji
Platinum V
TheReDDeStMeNtOs
Moji
Platinum V
Level 934
Champion Stats
1,489W - 1,286L
1,628 SR
Queue Stats
2,463W - 2,400L
1,521 Elo+
Party 3
Lian
Lian
Platinum IV
kevinvlencia55
Lian
Platinum IV
Level 62
Champion Stats
72W - 45L
1,689 SR
Queue Stats
103W - 69L
1,565 Elo+
Party 1
Raum
Raum
Gold IV
kingobeythegod
Raum
Gold IV
Level 78
Champion Stats
7W - 8L
1,855 SR
Queue Stats
47W - 50L
1,495 Elo+
Solo
Inara
Inara
Gold V
kopronymos
Inara
Gold V
Level 557
Champion Stats
8W - 6L
1,587 SR
Queue Stats
128W - 131L
1,455 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 441
1,683 SR
1,521 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,523 SR
1,496 Elo+
Jenos
Jenos
Gold V
Caitlison
Jenos
Gold V
Level 151
Champion Stats
68W - 53L
1,613 SR
Queue Stats
379W - 375L
1,520 Elo+
Party 2
Tyra
Tyra
Gold V
ICONIC_Skill1518
Tyra
Gold V
Level 182
Champion Stats
16W - 20L
1,576 SR
Queue Stats
52W - 52L
1,491 Elo+
Party 2
Ash
Ash
Gold I
LugoV06
Ash
Gold I
Level 58
Champion Stats
2W - 6L
1,810 SR
Queue Stats
75W - 96L
1,459 Elo+
Solo
Fernando
Fernando
Platinum III
Saterus1320
Fernando
Platinum III
Level 42
Champion Stats
3W - 9L
1,251 SR
Queue Stats
118W - 116L
1,523 Elo+
Party 2
VII
VII
Gold III
TorT321
VII
Gold III
Level 94
Champion Stats
4W - 9L
1,367 SR
Queue Stats
199W - 213L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 10 / 15
3,636
227
28,890
49,796
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Level 1

57
16 / 8 / 11
3,770
236
87,642
63,364
39,413

Level 4

Level 2

Level 1

Level 4

Level 4

Level 1

27
19 / 12 / 10
3,961
248
103,263
40,908
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

40
5 / 7 / 10
3,600
225
92,029
166,759
21,560
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 750-Health Shield for 3s after activating Juggernaut.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Inara
60
2 / 8 / 11
3,920
245
79,955
141,383
41,402
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
TerminusEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Caitlison
Jenos
50
3 / 10 / 30
4,321
270
23,123
39,082
14,160
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

48
20 / 10 / 11
4,595
287
177,209
72,633
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ash
39
13 / 7 / 11
3,882
243
103,019
106,613
49,904
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Fernando
Saterus1320
Fernando
19
5 / 7 / 13
4,383
274
102,970
126,192
127,517
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

VII
50
4 / 11 / 8
2,826
177
55,889
47,259
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
9m 40s
102
Kill Participation
118
45
Kills
45
45
Deaths
45
57
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Jenos
Caitlison
Jenos
3
10
30
1.8
L
20
10
11
2.55
L
Ash
13
7
11
2.64
W
3
10
15
1.05
L
Fernando
Saterus1320
Fernando
5
7
13
1.64
W
16
8
11
2.69
L
VII
4
11
8
0.73
W
19
12
10
2
W
5
7
10
1.43
W
Inara
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

391,779
Damage
462,210
462,210
Taken
391,779
102,375
Shielding
191,581
219,029
Healing
219,013
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Caitlison
Jenos
23,123
11,348
178,441
17,037
39,082
14,160
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
177,209
138,186
0
2,494
72,633
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ash
103,019
95,819
0
0
106,613
49,904
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
28,890
21,841
121,484
22,061
49,796
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
Saterus1320
Fernando
102,970
75,475
0
10,775
126,192
127,517
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
87,642
82,437
10,409
20,542
63,364
39,413
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
VII
55,889
49,929
638
9,628
47,259
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
103,263
99,877
0
1,678
40,908
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
92,029
58,413
0
26,563
166,759
21,560
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
79,955
63,776
0
16,292
141,383
41,402
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role