Player Matchup

Dredge
Dredge
Platinum V
BadUse
Dredge
Platinum V
Level 999
Champion Stats
4W - 6L
1,606 SR
Queue Stats
600W - 596L
1,533 Elo+
Solo
Terminus
Terminus
Gold I
Elcoward
Terminus
Gold I
Level 999
Champion Stats
41W - 34L
1,704 SR
Queue Stats
1,025W - 1,031L
1,517 Elo+
Solo
Seris
Seris
Bronze V
JHONNY2Djesus20
Seris
Bronze V
Level 329
Champion Stats
11W - 7L
1,648 SR
Queue Stats
70W - 88L
1,489 Elo+
Solo
Bomb King
Bomb King
Platinum II
Mega5896
Bomb King
Platinum II
Level 693
Champion Stats
8W - 5L
1,596 SR
Queue Stats
48W - 43L
1,565 Elo+
Solo
Fernando
Fernando
Platinum IV
Theologianplays
Fernando
Platinum IV
Level 310
Champion Stats
48W - 46L
1,663 SR
Queue Stats
424W - 393L
1,548 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 666
1,643 SR
1,531 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 500
1,636 SR
1,500 Elo+
Inara
Inara
Gold V
BitoSZN-
Inara
Gold V
Level 328
Champion Stats
9W - 15L
1,626 SR
Queue Stats
422W - 402L
1,462 Elo+
Solo
Barik
Barik
Bronze II
DerDude4200
Barik
Bronze II
Level 55
Champion Stats
18W - 23L
1,584 SR
Queue Stats
236W - 212L
1,430 Elo+
Solo
Jenos
Jenos
Gold II
RedLemonKiss
Jenos
Gold II
Level 999
Champion Stats
14W - 22L
1,590 SR
Queue Stats
368W - 356L
1,493 Elo+
Solo
Sha Lin
Sha Lin
Platinum V
SrSaskeSc
Sha Lin
Platinum V
Level 367
Champion Stats
78W - 60L
1,662 SR
Queue Stats
1,025W - 997L
1,525 Elo+
Solo
Saati
Saati
Platinum IV
drkshdwGrrr
Saati
Platinum IV
Level 753
Champion Stats
30W - 13L
1,717 SR
Queue Stats
126W - 110L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BadUse
Dredge
59
2 / 9 / 3
1,483
165
43,022
26,461
3,602
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Terminus
Elcoward
Terminus
58
0 / 8 / 0
1,201
133
22,509
48,431
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
0 / 11 / 1
1,248
139
9,274
30,904
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Bomb King
Mega5896
Bomb King
55
6 / 9 / 2
2,061
229
53,095
31,854
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
57
2 / 10 / 4
1,812
201
36,680
58,908
58,120
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
ImaniCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
BitoSZN-
Inara
59
9 / 0 / 14
2,680
298
45,114
64,302
4,359
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

27
8 / 3 / 10
2,587
287
26,630
44,484
18,293
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

60
3 / 2 / 31
3,006
334
20,448
10,546
6,560
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sha Lin
SrSaskeSc
Sha Lin
38
16 / 2 / 9
2,577
286
47,786
20,786
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
12 / 3 / 12
2,575
286
56,580
24,462
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 52s
Objective Time
7m 3s
20
Kill Participation
124
10
Kills
48
47
Deaths
10
10
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Dredge
BadUse
Dredge
2
9
3
0.39
W
Inara
BitoSZN-
Inara
9
0
14
16
W
8
3
10
4.33
L
Terminus
Elcoward
Terminus
0
8
0
0
L
0
11
1
0.05
L
Bomb King
Mega5896
Bomb King
6
9
2
0.78
W
3
2
31
9.25
W
Sha Lin
SrSaskeSc
Sha Lin
16
2
9
10.25
L
Fernando
2
10
4
0.4
W
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,580
Damage
196,558
196,558
Taken
164,580
61,722
Shielding
29,212
43,423
Healing
127,084
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
BadUse
Dredge
43,022
32,482
0
4,050
26,461
3,602
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Inara
BitoSZN-
Inara
45,114
37,997
0
6,552
64,302
4,359
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
26,630
26,630
0
10,414
44,484
18,293
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Terminus
Elcoward
Terminus
22,509
18,589
0
4,055
48,431
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
9,274
7,924
24,116
3,890
30,904
0

Level 1

L
Bomb King
Mega5896
Bomb King
53,095
46,584
0
4,832
31,854
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
20,448
12,176
102,831
5,782
10,546
6,560
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Sha Lin
SrSaskeSc
Sha Lin
47,786
42,838
0
959
20,786
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
36,680
16,738
0
2,480
58,908
58,120
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
56,580
49,692
0
546
24,462
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role