Player Matchup

Ruckus
Ruckus
Edrielgamer12
Ruckus
Level 999
Champion Stats
6W - 3L
1,677 SR
Queue Stats
1,435W - 1,425L
1,573 Elo+
Party 2
Jenos
Jenos
HyperionRoche
Jenos
Level 470
Champion Stats
511W - 457L
1,576 SR
Queue Stats
1,046W - 1,037L
1,543 Elo+
Party 2
Dredge
Dredge
Mracski
Dredge
Level 855
Champion Stats
255W - 219L
1,621 SR
Queue Stats
811W - 775L
1,515 Elo+
Solo
Pip
Pip
SluggyB
Pip
Level 999
Champion Stats
1W - 5L
1,394 SR
Queue Stats
1,473W - 1,549L
1,578 Elo+
Party 2
Fernando
Fernando
WarlordNial101
Fernando
Level 276
Champion Stats
623W - 606L
1,559 SR
Queue Stats
638W - 639L
1,543 Elo+
Party 2
Team Averages
Level 720
1,565 SR
1,550 Elo+

VS

Team Averages
Level 275
1,595 SR
1,548 Elo+
Corvus
Corvus
Cinnamon_Kitty_
Corvus
Level 297
Champion Stats
1W - 1L
1,308 SR
Queue Stats
163W - 147L
1,580 Elo+
Solo
Talus
Talus
EvilAsterrarium
Talus
Level 45
Champion Stats
5W - 7L
1,861 SR
Queue Stats
146W - 152L
1,528 Elo+
Party 1
Yagorath
Yagorath
MitosisMac
Yagorath
Level 50
Champion Stats
99W - 63L
1,614 SR
Queue Stats
155W - 161L
1,535 Elo+
Party 1
Imani
Imani
Opasnuy4ell
Imani
Level 920
Champion Stats
24W - 28L
1,592 SR
Queue Stats
343W - 326L
1,569 Elo+
Solo
Moji
Moji
TomasJGC
Moji
Level 64
Champion Stats
9W - 6L
1,601 SR
Queue Stats
61W - 51L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 4 / 9
1,975
141
25,052
29,547
37,456
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

54
5 / 9 / 13
2,639
189
35,017
37,898
5,852
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Dredge
Mracski
Dredge
58
10 / 7 / 9
3,118
223
85,846
33,525
5,145
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Pip
60
8 / 7 / 6
2,324
166
29,066
29,397
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
30
2 / 9 / 9
2,950
211
16,738
87,580
154,478
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 4 / 16
3,567
255
24,784
25,759
1,559
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

29
4 / 9 / 8
2,786
199
39,909
42,721
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Yagorath
MitosisMac
Yagorath
15
3 / 5 / 18
3,621
259
38,100
73,713
46,060
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Collateral Damage

Collateral Damage

Form Swap

Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

The Great Worm

The Great Worm

Form Swap

Gain a 320-Health Shield for 2s after swapping into Travel Form.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

56
18 / 5 / 8
3,513
251
71,130
15,500
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Moji
42
8 / 5 / 11
3,302
236
44,024
29,812
19,106

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 8s
Objective Time
8m 27s
74
Kill Participation
97
28
Kills
36
36
Deaths
28
46
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
L
3
4
9
1.88
W
4
9
8
0.89
L
5
9
13
1.28
W
Yagorath
MitosisMac
Yagorath
3
5
18
2.4
L
Dredge
Mracski
Dredge
10
7
9
2.07
W
18
5
8
4.4
L
Pip
8
7
6
1.57
W
Moji
8
5
11
2.7
L
Fernando
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,719
Damage
217,947
217,947
Taken
187,505
202,931
Shielding
66,725
102,765
Healing
99,528
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,784
19,777
50,351
7,530
25,759
1,559
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
25,052
19,488
0
298
29,547
37,456
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
39,909
35,101
2,019
7,731
42,721
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,017
22,877
52,686
13,246
37,898
5,852
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Yagorath
MitosisMac
Yagorath
38,100
33,500
0
1,231
73,713
46,060
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
Mracski
Dredge
85,846
60,867
0
3,305
33,525
5,145
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
71,130
51,382
0
0
15,500
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Pip
29,066
27,452
17,528
12,390
29,397
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Moji
44,024
43,027
25,938
4,728
29,812
19,106
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
16,738
9,577
0
3,312
87,580
154,478
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role