Player Matchup

Octavia
Octavia
Andres B Z
Octavia
Level 289
Champion Stats
483W - 480L
1,587 SR
Queue Stats
830W - 769L
1,532 Elo+
Solo
Ying
Ying
Athena001
Ying
Level 999
Champion Stats
540W - 422L
1,668 SR
Queue Stats
1,848W - 1,840L
1,516 Elo+
Solo
Vatu
Vatu
LucasPonci
Vatu
Level 534
Champion Stats
702W - 764L
1,601 SR
Queue Stats
1,564W - 1,651L
1,576 Elo+
Solo
Kinessa
Kinessa
Mítìcó
Kinessa
Level 842
Champion Stats
646W - 545L
1,626 SR
Queue Stats
2,513W - 2,098L
1,579 Elo+
Solo
Vora
Vora
doidera021
Vora
Level 999
Champion Stats
150W - 125L
1,639 SR
Queue Stats
1,282W - 1,229L
1,532 Elo+
Solo
Team Averages
Level 733
1,624 SR
1,547 Elo+

VS

Team Averages
Level 491
1,528 SR
1,597 Elo+
Inara
Inara
MarkterxD15
Inara
Level 118
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,656 Elo+
Solo
Kinessa
Kinessa
ROBERTOV
Kinessa
Level 999
Champion Stats
116W - 125L
1,538 SR
Queue Stats
2,290W - 2,295L
1,545 Elo+
Solo
Jenos
Jenos
Uzuradie
Jenos
Level 220
Champion Stats
446W - 386L
1,609 SR
Queue Stats
484W - 469L
1,577 Elo+
Solo
Maeve
Maeve
iTzKillerPrah
Maeve
Level 124
Champion Stats
7W - 15L
1,390 SR
Queue Stats
278W - 275L
1,559 Elo+
Solo
Lian
Lian
machadothor1
Lian
Level 994
Champion Stats
36W - 27L
1,603 SR
Queue Stats
438W - 372L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Andres B Z
Octavia
32
2 / 9 / 7
2,661
242
28,000
33,019
14,851
Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Ying
59
4 / 3 / 16
2,455
223
35,296
24,104
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

56
0 / 3 / 0
1,374
125
2,030
6,660
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 20% Health.

Level 2

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Kinessa
Mítìcó
Kinessa
60
20 / 6 / 6
3,090
281
103,510
32,543
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
7 / 6 / 11
2,379
216
65,530
36,851
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 5 / 2
2,552
232
11,272
83,842
23,020
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Kinessa
ROBERTOV
Kinessa
60
4 / 6 / 5
2,319
211
26,934
27,572
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
Uzuradie
Jenos
20
2 / 7 / 11
2,785
253
9,102
38,471
9,979
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
3 / 10 / 3
2,110
192
21,375
41,226
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
16 / 5 / 5
3,162
287
64,494
43,255
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 16s
Objective Time
4m 2s
73
Kill Participation
53
33
Kills
27
27
Deaths
33
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Octavia
Andres B Z
Octavia
2
9
7
0.61
L
Ying
4
3
16
4
L
0
3
0
0
W
2
5
2
0.6
L
Kinessa
Mítìcó
Kinessa
20
6
6
3.83
W
Kinessa
ROBERTOV
Kinessa
4
6
5
1.08
W
Jenos
Uzuradie
Jenos
2
7
11
1.07
L
7
6
11
2.08
W
3
10
3
0.45
W
16
5
5
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,366
Damage
133,177
133,177
Taken
234,366
14,851
Shielding
32,999
70,789
Healing
138,639
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Andres B Z
Octavia
28,000
21,272
1,237
4,447
33,019
14,851

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
35,296
10,595
41,447
15,341
24,104
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
2,030
1,114
0
960
6,660
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
11,272
11,032
0
13,550
83,842
23,020
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Kinessa
Mítìcó
Kinessa
103,510
100,928
0
388
32,543
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Kinessa
ROBERTOV
Kinessa
26,934
23,602
0
3,406
27,572
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Jenos
Uzuradie
Jenos
9,102
4,988
90,689
21,560
38,471
9,979
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
65,530
46,064
0
6,969
36,851
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
21,375
17,902
0
5,736
41,226
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
64,494
64,494
0
3,698
43,255
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role