Player Matchup

Furia
Furia
Qualifying
Calabogie Kid
Furia
Qualifying
Level 89
Champion Stats
7W - 5L
1,655 SR
Queue Stats
29W - 27L
1,486 Elo+
Party 2
VII
VII
Bronze I
Dexvin
VII
Bronze I
Level 957
Champion Stats
8W - 15L
1,520 SR
Queue Stats
1,492W - 1,582L
1,437 Elo+
Solo
Barik
Barik
Bronze II
DorianGR
Barik
Bronze II
Level 999
Champion Stats
74W - 88L
1,520 SR
Queue Stats
1,633W - 1,700L
1,470 Elo+
Solo
Khan
Khan
Qualifying
Neeaar
Khan
Qualifying
Level 35
Champion Stats
0W - 6L
1,500 SR
Queue Stats
2W - 153L
1,166 Elo+
Solo
Octavia
Octavia
Qualifying
SirSmurf8241
Octavia
Qualifying
Level 121
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,452 Elo+
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 440
1,539 SR
1,402 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,569 SR
1,415 Elo+
Vora
Vora
Gold IV
Jman1234521
Vora
Gold IV
Level 112
Champion Stats
8W - 2L
1,644 SR
Queue Stats
33W - 30L
1,513 Elo+
Party 1
Rei
Rei
Bronze IV
PointmanJoe
Rei
Bronze IV
Level 88
Champion Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,176 Elo+
Solo
Imani
Imani
Bronze III
RatoHipócrita
Imani
Bronze III
Level 97
Champion Stats
62W - 52L
1,624 SR
Queue Stats
514W - 575L
1,376 Elo+
Solo
Maeve
Maeve
Gold III
YakubsFinest
Maeve
Gold III
Level 79
Champion Stats
2W - 1L
1,477 SR
Queue Stats
40W - 32L
1,540 Elo+
Party 1
Inara
Inara
Gold V
diculdream999
Inara
Gold V
Level 187
Champion Stats
97W - 70L
1,600 SR
Queue Stats
553W - 562L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
1 / 5 / 1
1,110
185
10,643
12,517
3,590
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

VII
Dexvin
VII
59
1 / 4 / 2
945
158
11,442
13,065
0
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 15 Ammo after activating Explosive Dodge.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Night Watch

Night Watch

Trigger Discipline

Generate 20 Ammo when you activate Trigger Discipline.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
DorianGR
Barik
60
0 / 1 / 0
717
120
1,507
4,045
1,292
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Khan
Neeaar
Khan
18
1 / 6 / 0
929
155
6,096
40,841
7,115
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Octavia
SirSmurf8241
Octavia
58
0 / 5 / 0
853
142
14,550
18,821
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
SerisAndroxus
Team 1 Score

0

VS

Team 2 Score

4

Bans
TiberiusLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
11 / 0 / 4
2,037
340
36,399
14,106
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
0 / 0 / 8
1,713
286
450
4,722
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 16%.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

44
6 / 2 / 3
1,958
326
21,098
5,812
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

53
1 / 1 / 8
1,624
271
19,415
8,317
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

19
3 / 0 / 5
1,925
321
11,927
11,281
1,820
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7s
Objective Time
5m 25s
6
Kill Participation
49
3
Kills
21
21
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
VII
Dexvin
VII
1
4
2
0.5
L
Barik
DorianGR
Barik
0
1
0
0
W
11
0
4
13
L
Khan
Neeaar
Khan
1
6
0
0.17
W
0
0
8
4
W
6
2
3
3.75
L
Octavia
SirSmurf8241
Octavia
0
5
0
0
W
1
1
8
5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,238
Damage
89,289
89,289
Taken
44,238
11,997
Shielding
1,820
21,203
Healing
35,547
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,643
5,926
15,424
968
12,517
3,590
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
VII
Dexvin
VII
11,442
10,282
0
320
13,065
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
DorianGR
Barik
1,507
1,507
0
195
4,045
1,292
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
36,399
29,435
352
6,851
14,106
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Khan
Neeaar
Khan
6,096
6,096
0
3,681
40,841
7,115
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
450
450
21,611
4,622
4,722
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
21,098
19,811
0
0
5,812
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Octavia
SirSmurf8241
Octavia
14,550
13,100
0
615
18,821
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
19,415
18,110
0
551
8,317
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
11,927
10,162
0
1,560
11,281
1,820
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role