Player Matchup

Fernando
Fernando
Gaufree
Fernando
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,539 Elo+
Party 1
Androxus
Androxus
RythDeathless
Androxus
Level 63
Champion Stats
5W - 5L
1,499 SR
Queue Stats
469W - 459L
1,672 Elo+
Solo
Jenos
Jenos
SuperBotasiGiel
Jenos
Level 52
Champion Stats
4W - 2L
1,788 SR
Queue Stats
13W - 15L
1,546 Elo+
Party 1
Bomb King
Bomb King
Tischgehirn1
Bomb King
Level 93
Champion Stats
2W - 3L
1,569 SR
Queue Stats
64W - 57L
1,555 Elo+
Solo
Imani
Imani
nonameboy99
Imani
Level 185
Champion Stats
172W - 137L
1,664 SR
Queue Stats
544W - 549L
1,626 Elo+
Solo
Team Averages
Level 84
1,604 SR
1,588 Elo+

VS

Team Averages
Level 171
1,618 SR
1,616 Elo+
Kinessa
Kinessa
CorvineOmen
Kinessa
Level 46
Champion Stats
6W - 2L
1,707 SR
Queue Stats
55W - 32L
1,671 Elo+
Solo
Ash
Ash
Mentaldozer666
Ash
Level 313
Champion Stats
510W - 417L
1,664 SR
Queue Stats
1,080W - 1,027L
1,665 Elo+
Solo
Seris
Seris
RealFortyTwo
Seris
Level 262
Champion Stats
219W - 218L
1,614 SR
Queue Stats
860W - 827L
1,611 Elo+
Solo
Grohk
Grohk
greenboy9185VB
Grohk
Level 94
Champion Stats
19W - 15L
1,542 SR
Queue Stats
103W - 78L
1,563 Elo+
Party 2
Vora
Vora
pepcraft
Vora
Level 140
Champion Stats
16W - 12L
1,562 SR
Queue Stats
116W - 92L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gaufree
Fernando
20
4 / 10 / 6
2,427
243
47,695
82,587
58,151
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Androxus
RythDeathless
Androxus
30
10 / 11 / 5
2,268
227
40,443
40,762
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

37
4 / 13 / 10
2,714
271
27,239
40,921
5,470
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
Tischgehirn1
Bomb King
46
3 / 13 / 4
1,638
164
32,786
55,961
0
Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 300 after using Poppy Bomb.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

43
8 / 10 / 5
2,599
260
72,978
30,361
1,800
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
CorvineOmen
Kinessa
15
14 / 7 / 4
2,733
273
52,541
28,866
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 1 Ammo every 2s.

Level 1

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

36
20 / 3 / 11
3,424
342
69,308
58,009
38,571
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Level 1

28
5 / 5 / 19
3,023
302
43,294
43,875
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Level 1

49
6 / 6 / 15
2,946
295
32,318
49,432
1,405
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Vora
58
12 / 8 / 11
2,813
281
53,131
40,959
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 12s
Objective Time
7m 4s
59
Kill Participation
117
29
Kills
57
57
Deaths
29
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kinessa
CorvineOmen
Kinessa
14
7
4
2.29
L
Fernando
Gaufree
Fernando
4
10
6
0.7
W
20
3
11
8.5
W
5
5
19
2.9
L
Androxus
RythDeathless
Androxus
10
11
5
1.14
L
4
13
10
0.69
L
Bomb King
Tischgehirn1
Bomb King
3
13
4
0.38
W
6
6
15
2.25
L
8
10
5
1.05
W
Vora
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,141
Damage
250,592
250,592
Taken
221,141
65,421
Shielding
39,976
80,728
Healing
136,914
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
CorvineOmen
Kinessa
52,541
51,574
0
9,051
28,866
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

L
Fernando
Gaufree
Fernando
47,695
29,449
0
4,368
82,587
58,151
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
69,308
62,610
0
6,354
58,009
38,571
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
43,294
34,260
45,734
19,244
43,875
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
RythDeathless
Androxus
40,443
31,846
0
4,161
40,762
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
27,239
17,398
52,842
12,328
40,921
5,470
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
Tischgehirn1
Bomb King
32,786
23,564
0
5,156
55,961
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
32,318
26,864
25,423
20,048
49,432
1,405
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
72,978
66,371
0
1,873
30,361
1,800

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
53,131
38,026
0
11,060
40,959
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role