Player Matchup
VS
Match Stats
Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4
Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1
Platemail
Armor
Increase your maximum Health by 600.
Level 4
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Level 3
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Level 4
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3
Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 0.6s.
Level 1
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
Level 4
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Watchful
Armor
Reduce all active Cooldowns by 20% after getting an Elimination.
Level 2
Vengeance
Defiance
Heal for 120 after hitting at least one enemy with Defiance.
Level 4
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 15.
Level 1
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5
Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1
Desperation
Armor
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Level 4
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3
Affinity
Elemental Shift
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Level 4
Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 45%.
Level 3
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Otherworldly Tether
Tendril
Gain a 75 Shield for 5s after activating Tendril.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5
New Purpose
Armor
Increase your maximum Health by 250.
Level 5
What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1
Level 1
Cloak
Hidden
Increase the duration of Hidden by 5s.
Level 5
Specter
Smoke Screen
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Level 1
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Level 3
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 0.6s.
Level 1
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 5s.
Level 5
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Swagger
Armor
Increase your maximum Health by 150.
Level 3
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3
Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Level 3
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Level 3
Bullseye
Weapon
Reduce your active Cooldowns by 30% when you get an Elimination.
Level 3
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3
Platemail
Armor
Increase your maximum Health by 150.
Level 1
Shield Wall
Bulwark
Increase the Health of your Bulwark by 200.
Level 1
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 30%.
Level 5
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.