Player Matchup

Fernando
Fernando
IvErick05
Fernando
Level 57
Champion Stats
69W - 59L
1,585 SR
Queue Stats
186W - 195L
1,635 Elo+
Party 3
Buck
Buck
Lusr
Buck
Level 224
Champion Stats
3W - 2L
1,858 SR
Queue Stats
90W - 56L
1,614 Elo+
Party 2
Saati
Saati
RxE Yelymoon
Saati
Level 936
Champion Stats
19W - 39L
1,506 SR
Queue Stats
807W - 874L
1,623 Elo+
Party 3
Ying
Ying
Ryllandaras
Ying
Level 999
Champion Stats
299W - 328L
1,648 SR
Queue Stats
1,748W - 1,697L
1,582 Elo+
Solo
Tyra
Tyra
deerfriendo
Tyra
Level 38
Champion Stats
10W - 6L
1,686 SR
Queue Stats
23W - 16L
1,618 Elo+
Party 2
Team Averages
Level 451
1,657 SR
1,614 Elo+

VS

Team Averages
Level 422
1,593 SR
1,620 Elo+
Ying
Ying
DarlinW
Ying
Level 46
Champion Stats
66W - 40L
1,618 SR
Queue Stats
106W - 99L
1,552 Elo+
Solo
Drogoz
Drogoz
JuegaOveteALV
Drogoz
Level 999
Champion Stats
2,239W - 2,190L
1,555 SR
Queue Stats
4,953W - 5,020L
1,627 Elo+
Solo
Androxus
Androxus
Klevetz
Androxus
Level 586
Champion Stats
92W - 74L
1,555 SR
Queue Stats
841W - 769L
1,586 Elo+
Solo
Atlas
Atlas
PrinceOfJehanna
Atlas
Level 96
Champion Stats
4W - 3L
1,536 SR
Queue Stats
138W - 126L
1,646 Elo+
Party 1
Moji
Moji
sorafes
Moji
Level 383
Champion Stats
25W - 10L
1,700 SR
Queue Stats
246W - 217L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
IvErick05
Fernando
23
0 / 6 / 0
1,023
128
11,910
28,749
19,407
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Buck
Lusr
Buck
58
2 / 9 / 0
762
95
19,342
30,904
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

60
0 / 6 / 0
1,021
128
20,286
18,827
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
0 / 7 / 1
668
84
1,260
15,823
0
17
1 / 7 / 0
815
102
26,663
22,556
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
DarlinW
Ying
15
5 / 0 / 13
2,054
257
11,718
12,950
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

52
6 / 1 / 15
2,292
287
37,186
20,095
0
Hyper Boost

Hyper Boost

Salvo

Restore 8% of your Booster fuel each time Salvo hits an enemy.

Level 2

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 50% Health.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Androxus
Klevetz
Androxus
58
8 / 2 / 6
2,026
253
27,802
13,156
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

55
6 / 0 / 9
2,577
322
16,221
24,147
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Moji
sorafes
Moji
54
10 / 0 / 12
2,458
307
23,432
9,113
19,445

Level 2

Level 2

Level 2

Level 5

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

51s
Objective Time
7m 15s
4
Kill Participation
90
3
Kills
35
35
Deaths
3
1
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ying
DarlinW
Ying
5
0
13
11.5
L
Fernando
IvErick05
Fernando
0
6
0
0
W
6
1
15
13.5
W
Androxus
Klevetz
Androxus
8
2
6
5.5
L
Buck
Lusr
Buck
2
9
0
0.22
W
6
0
9
10.5
L
0
6
0
0
L
0
7
1
0.07
L
1
7
0
0.14
W
Moji
sorafes
Moji
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,461
Damage
116,359
116,859
Taken
79,461
19,407
Shielding
19,445
26,256
Healing
67,447
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
DarlinW
Ying
11,718
7,895
27,754
7,229
12,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
IvErick05
Fernando
11,910
7,353
0
6,220
28,749
19,407

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
37,186
28,038
0
242
20,095
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
Klevetz
Androxus
27,802
20,468
0
1,271
13,156
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Buck
Lusr
Buck
19,342
14,542
0
9,358
30,904
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
16,221
16,221
0
0
24,147
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
20,286
19,461
0
6,146
18,827
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
1,260
1,260
1,446
423
15,823
0
L
26,663
16,888
0
2,663
22,556
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Moji
sorafes
Moji
23,432
23,432
25,344
5,607
9,113
19,445
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role