Player Matchup

Pip
Pip
Jomano0165
Pip
Level 287
Champion Stats
7W - 12L
1,602 SR
Queue Stats
909W - 848L
1,664 Elo+
Party 3
Fernando
Fernando
L200AOK
Fernando
Level 189
Champion Stats
123W - 58L
1,741 SR
Queue Stats
707W - 691L
1,636 Elo+
Party 3
Saati
Saati
LoganZer__
Saati
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 2
Caspian
Caspian
Tyronzrr__
Caspian
Level 32
Champion Stats
0W - 2L
1,337 SR
Queue Stats
3W - 7L
1,358 Elo+
Party 2
Kinessa
Kinessa
МараМара
Kinessa
Level 206
Champion Stats
59W - 67L
1,564 SR
Queue Stats
1,247W - 1,209L
1,543 Elo+
Solo
Team Averages
Level 151
1,549 SR
1,498 Elo+

VS

Team Averages
Level 597
1,531 SR
1,512 Elo+
Vora
Vora
C1T1ZEN
Vora
Level 999
Champion Stats
27W - 34L
1,490 SR
Queue Stats
1,061W - 1,132L
1,404 Elo+
Solo
Tiberius
Tiberius
Korrekter
Tiberius
Level 222
Champion Stats
234W - 208L
1,635 SR
Queue Stats
344W - 329L
1,544 Elo+
Party 1
Pip
Pip
LeCheech
Pip
Level 999
Champion Stats
3W - 5L
1,457 SR
Queue Stats
605W - 577L
1,580 Elo+
Solo
Io
Io
Selerent
Io
Level 486
Champion Stats
170W - 161L
1,567 SR
Queue Stats
685W - 635L
1,541 Elo+
Party 1
Ruckus
Ruckus
Yahair
Ruckus
Level 281
Champion Stats
120W - 170L
1,508 SR
Queue Stats
1,154W - 1,138L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 3 / 6
2,010
183
41,758
15,410
11,820
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Fernando
L200AOK
Fernando
59
3 / 6 / 5
2,601
236
57,935
80,255
117,549
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
27
3 / 7 / 3
1,780
162
46,868
30,180
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Caspian
Tyronzrr__
Caspian
19
1 / 9 / 3
1,392
127
14,053
37,944
1,398
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

46
3 / 4 / 4
1,661
151
55,308
20,690
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 1 Ammo every 2s.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
C1T1ZEN
Vora
59
1 / 3 / 1
2,039
185
5,039
8,482
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
Korrekter
Tiberius
49
4 / 2 / 5
3,037
276
66,705
45,903
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
10 / 4 / 5
3,728
339
41,359
42,727
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

55
7 / 0 / 15
3,625
330
38,759
34,187
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Ruckus
Yahair
Ruckus
13
6 / 3 / 4
3,510
319
32,617
84,623
72,385
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 28s
Objective Time
10m 11s
33
Kill Participation
58
12
Kills
28
29
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vora
C1T1ZEN
Vora
1
3
1
0.5
L
2
3
6
1.67
W
Tiberius
Korrekter
Tiberius
4
2
5
3.25
L
Fernando
L200AOK
Fernando
3
6
5
0.92
W
10
4
5
3.13
L
Saati
3
7
3
0.64
W
7
0
15
14.5
L
Caspian
Tyronzrr__
Caspian
1
9
3
0.28
W
Ruckus
Yahair
Ruckus
6
3
4
2.67
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,922
Damage
184,479
184,479
Taken
215,922
130,767
Shielding
72,385
106,372
Healing
174,234
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
C1T1ZEN
Vora
5,039
3,243
0
1,778
8,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
41,758
38,679
71,793
10,406
15,410
11,820
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
Korrekter
Tiberius
66,705
53,407
0
10,468
45,903
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
L200AOK
Fernando
57,935
36,094
0
968
80,255
117,549
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
41,359
38,279
16,668
22,428
42,727
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
46,868
38,910
316
6,217
30,180
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
38,759
31,973
80,244
27,817
34,187
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Caspian
Tyronzrr__
Caspian
14,053
11,803
0
8,699
37,944
1,398

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
Yahair
Ruckus
32,617
27,368
0
14,831
84,623
72,385
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
55,308
42,593
0
7,973
20,690
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role