Player Matchup

Vatu
Vatu
Platinum III
ChaziBening
Vatu
Platinum III
Level 999
Champion Stats
32W - 28L
1,669 SR
Queue Stats
424W - 411L
1,496 Elo+
Solo
Dredge
Dredge
Gold II
MrSorryBaby
Dredge
Gold II
Level 758
Champion Stats
554W - 472L
1,709 SR
Queue Stats
1,429W - 1,506L
1,504 Elo+
Solo
Barik
Barik
Silver III
frankpiloso
Barik
Silver III
Level 306
Champion Stats
46W - 36L
1,672 SR
Queue Stats
318W - 337L
1,499 Elo+
Solo
Jenos
Jenos
Gold I
iNanchoGamerS
Jenos
Gold I
Level 258
Champion Stats
18W - 12L
1,657 SR
Queue Stats
72W - 72L
1,475 Elo+
Solo
Terminus
Terminus
Qualifying
reusaliff11
Terminus
Qualifying
Level 43
Champion Stats
4W - 3L
1,433 SR
Queue Stats
26W - 15L
1,243 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 473
1,628 SR
1,443 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 164
1,609 SR
1,504 Elo+
Lillith
Lillith
Qualifying
FatalSMGesus
Lillith
Qualifying
Level 446
Champion Stats
11W - 17L
1,544 SR
Queue Stats
352W - 337L
1,598 Elo+
Solo
Evie
Evie
Platinum V
SramCiNaRyj
Evie
Platinum V
Level 47
Champion Stats
3W - 3L
1,795 SR
Queue Stats
60W - 44L
1,639 Elo+
Party 1
Makoa
Makoa
Platinum IV
daisý
Makoa
Platinum IV
Level 217
Champion Stats
25W - 22L
1,612 SR
Queue Stats
417W - 408L
1,555 Elo+
Solo
Grover
Grover
Qualifying
simins
Grover
Qualifying
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,220 Elo+
Party 1
Platinum IV
xxUnknown_19xx
Unknown
Platinum IV
Level 72
Champion Stats
33W - 35L
1,593 SR
Queue Stats
453W - 443L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 15 / 4
4,274
267
108,353
69,311
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Dredge
43
10 / 11 / 3
4,028
252
117,640
52,870
4,432
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

57
5 / 11 / 10
5,664
354
94,227
114,993
82,669
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

50
4 / 11 / 13
4,579
286
35,281
44,216
12,300
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
reusaliff11
Terminus
17
3 / 6 / 7
3,898
244
45,029
103,872
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
CassieAndroxus
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
FatalSMGesus
Lillith
59
8 / 6 / 29
4,399
275
71,450
78,141
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

37
1 / 4 / 9
2,094
131
29,140
25,332
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Makoa
daisý
Makoa
53
17 / 6 / 14
4,350
272
84,264
182,596
49,308
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Grover
simins
Grover
32
12 / 6 / 24
3,428
214
105,228
51,691
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

31
18 / 11 / 14
3,496
219
95,180
62,770
0

Level 2

Level 2

Level 1

Level 5

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 7s
Objective Time
8m 53s
70
Kill Participation
146
33
Kills
56
54
Deaths
33
37
Assists
90
Player
Kills
Deaths
Assists
KDA
W
11
15
4
0.87
L
Lillith
FatalSMGesus
Lillith
8
6
29
3.75
W
Dredge
10
11
3
1.05
L
1
4
9
1.38
L
Makoa
daisý
Makoa
17
6
14
4
W
5
11
10
0.91
W
4
11
13
0.95
W
Terminus
reusaliff11
Terminus
3
6
7
1.08
L
Grover
simins
Grover
12
6
24
4
L
18
11
14
2.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

400,530
Damage
385,262
385,262
Taken
400,530
99,401
Shielding
49,308
227,724
Healing
205,343
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
108,353
75,227
0
22,233
69,311
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lillith
FatalSMGesus
Lillith
71,450
38,969
115,449
2,715
78,141
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Dredge
117,640
74,822
0
12,659
52,870
4,432
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,140
28,046
0
4,627
25,332
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Makoa
daisý
Makoa
84,264
76,936
0
3,437
182,596
49,308
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
94,227
94,227
0
32,501
114,993
82,669

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,281
25,143
122,359
19,021
44,216
12,300
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
reusaliff11
Terminus
45,029
30,683
0
18,951
103,872
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
simins
Grover
105,228
92,947
44,178
24,346
51,691
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
95,180
71,708
2,548
8,043
62,770
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role