Player Matchup

Bomb King
Bomb King
AlcMcl
Bomb King
Level 999
Champion Stats
2,422W - 2,124L
1,693 SR
Queue Stats
2,532W - 2,334L
1,669 Elo+
Party 2
Maeve
Maeve
Labulabubu
Maeve
Level 97
Champion Stats
2W - 6L
1,389 SR
Queue Stats
353W - 371L
1,544 Elo+
Solo
Rei
Rei
Mazica2
Rei
Level 132
Champion Stats
291W - 198L
1,680 SR
Queue Stats
497W - 409L
1,662 Elo+
Party 2
Inara
Inara
Rideow
Inara
Level 263
Champion Stats
100W - 56L
1,690 SR
Queue Stats
1,085W - 961L
1,668 Elo+
Party 2
Imani
Imani
jomadalen0
Imani
Level 128
Champion Stats
56W - 60L
1,644 SR
Queue Stats
475W - 367L
1,669 Elo+
Party 2
Team Averages
Level 324
1,619 SR
1,643 Elo+

VS

Team Averages
Level 540
1,699 SR
1,624 Elo+
Kinessa
Kinessa
 
Kinessa
Level 74
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Barik
Barik
UvinhaNegra
Barik
Level 107
Champion Stats
2W - 0L
1,796 SR
Queue Stats
285W - 147L
1,761 Elo+
Party 1
Sha Lin
Sha Lin
Veggetooj
Sha Lin
Level 523
Champion Stats
7W - 12L
1,812 SR
Queue Stats
178W - 172L
1,595 Elo+
Party 3
Moji
Moji
Wizza
Moji
Level 999
Champion Stats
36W - 18L
1,706 SR
Queue Stats
697W - 666L
1,634 Elo+
Party 3
Atlas
Atlas
di3gob1
Atlas
Level 999
Champion Stats
44W - 32L
1,682 SR
Queue Stats
2,348W - 2,400L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AlcMcl
Bomb King
43
0 / 0 / 0
743
149
0
1,500
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Maeve
40
1 / 3 / 0
570
114
5,390
12,066
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Rei
31
0 / 0 / 0
743
149
0
0
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
Rideow
Inara
52
0 / 0 / 0
743
149
326
120
0
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Imani
35
0 / 1 / 0
743
149
1,544
2,650
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
 
Kinessa
47
1 / 0 / 1
1,478
296
12,124
800
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

42
0 / 0 / 0
1,527
305
0
0
0
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Sha Lin
Veggetooj
Sha Lin
58
2 / 1 / 0
1,515
303
4,212
4,230
0
Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Moji
Wizza
Moji
60
0 / 7 / 0
1,351
270
0
0
0

Level 2

Level 1

Level 4

Level 5

Level 3

Level 1

Atlas
di3gob1
Atlas
59
0 / 0 / 0
1,425
285
0
2,230
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
3m 18s
1
Kill Participation
4
1
Kills
3
4
Deaths
8
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kinessa
 
Kinessa
1
0
1
1.5
L
Bomb King
AlcMcl
Bomb King
0
0
0
0
L
Maeve
1
3
0
0.33
L
Rei
0
0
0
0
L
Inara
Rideow
Inara
0
0
0
0
W
0
0
0
0
W
Sha Lin
Veggetooj
Sha Lin
2
1
0
2
W
Moji
Wizza
Moji
0
7
0
0
W
Atlas
di3gob1
Atlas
0
0
0
0
L
Imani
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,260
Damage
16,336
16,336
Taken
7,260
0
Shielding
0
1,161
Healing
2,760
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
 
Kinessa
12,124
11,129
0
80
800
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
AlcMcl
Bomb King
0
0
0
180
1,500
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Maeve
5,390
4,320
0
811
12,066
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Rei
0
0
0
0
0
0
L
Inara
Rideow
Inara
326
326
0
120
120
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
0
0
0
0
0
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Sha Lin
Veggetooj
Sha Lin
4,212
3,612
0
945
4,230
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
Wizza
Moji
0
0
1,449
0
0
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Atlas
di3gob1
Atlas
0
0
0
286
2,230
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Imani
1,544
1,544
0
50
2,650
0

Damage Done by Role

Damage Taken by Role