Player Matchup

Jenos
Jenos
Gold V
Carl-Hdz
Jenos
Gold V
Level 999
Champion Stats
146W - 203L
1,484 SR
Queue Stats
1,137W - 1,173L
1,490 Elo+
Solo
Inara
Inara
Silver II
Hansey3913
Inara
Silver II
Level 626
Champion Stats
4W - 5L
1,745 SR
Queue Stats
532W - 523L
1,468 Elo+
Party 1
Saati
Saati
Gold V
HugoP-_
Saati
Gold V
Level 729
Champion Stats
2W - 3L
1,581 SR
Queue Stats
168W - 147L
1,515 Elo+
Party 2
Torvald
Torvald
Bronze I
Yeil2025
Torvald
Bronze I
Level 92
Champion Stats
4W - 6L
1,557 SR
Queue Stats
173W - 193L
1,461 Elo+
Party 1
Evie
Evie
Gold V
carlos_rp98
Evie
Gold V
Level 858
Champion Stats
0W - 2L
1,794 SR
Queue Stats
170W - 148L
1,517 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 661
1,632 SR
1,490 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 475
1,563 SR
1,447 Elo+
Buck
Buck
Silver III
Chmpaqne
Buck
Silver III
Level 117
Champion Stats
4W - 1L
1,581 SR
Queue Stats
16W - 17L
1,423 Elo+
Solo
Fernando
Fernando
Silver IV
Hans30
Fernando
Silver IV
Level 120
Champion Stats
25W - 38L
1,490 SR
Queue Stats
150W - 202L
1,396 Elo+
Solo
Barik
Barik
Silver IV
Sol25aa
Barik
Silver IV
Level 967
Champion Stats
19W - 20L
1,530 SR
Queue Stats
134W - 126L
1,445 Elo+
Solo
Ying
Ying
Silver V
Thaain
Ying
Silver V
Level 172
Champion Stats
7W - 9L
1,590 SR
Queue Stats
189W - 223L
1,459 Elo+
Solo
Cassie
Cassie
Gold II
ßmlm
Cassie
Gold II
Level 999
Champion Stats
91W - 112L
1,623 SR
Queue Stats
467W - 483L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Carl-Hdz
Jenos
59
1 / 5 / 0
744
106
5,131
12,951
1,400
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
58
0 / 6 / 1
1,100
157
15,618
43,891
8,625
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
HugoP-_
Saati
59
0 / 8 / 0
746
107
9,959
17,809
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Torvald
Yeil2025
Torvald
48
0 / 5 / 0
1,130
161
16,123
20,600
39,820
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
0 / 9 / 0
801
114
2,060
20,071
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bans
TerminusImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
56
12 / 1 / 6
2,111
302
30,859
12,804
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Fernando
Hans30
Fernando
34
3 / 0 / 14
1,893
270
20,203
19,841
6,409
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
Sol25aa
Barik
58
1 / 0 / 9
2,032
290
11,466
7,826
3,996
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
Thaain
Ying
36
0 / 0 / 15
1,979
283
2,621
540
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
ßmlm
Cassie
52
17 / 0 / 10
2,422
346
50,173
7,880
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

55s
Objective Time
6m 11s
2
Kill Participation
87
1
Kills
33
33
Deaths
1
1
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jenos
Carl-Hdz
Jenos
1
5
0
0.2
W
Buck
12
1
6
15
W
Fernando
Hans30
Fernando
3
0
14
10
L
Inara
0
6
1
0.08
L
Saati
HugoP-_
Saati
0
8
0
0
W
Barik
Sol25aa
Barik
1
0
9
5.5
W
Ying
Thaain
Ying
0
0
15
7.5
L
Torvald
Yeil2025
Torvald
0
5
0
0
L
0
9
0
0
W
Cassie
ßmlm
Cassie
17
0
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,891
Damage
115,322
115,322
Taken
48,891
49,845
Shielding
10,405
21,750
Healing
45,535
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Carl-Hdz
Jenos
5,131
3,316
12,994
1,839
12,951
1,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
30,859
28,818
0
2,057
12,804
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Hans30
Fernando
20,203
12,109
0
2,571
19,841
6,409
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Inara
15,618
11,253
0
3,907
43,891
8,625
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Saati
HugoP-_
Saati
9,959
7,482
0
183
17,809
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
Sol25aa
Barik
11,466
11,466
0
2,522
7,826
3,996
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Thaain
Ying
2,621
2,621
37,313
540
540
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Torvald
Yeil2025
Torvald
16,123
11,488
664
1,078
20,600
39,820
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
2,060
2,060
0
1,085
20,071
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Cassie
ßmlm
Cassie
50,173
41,699
0
532
7,880
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role