Player Matchup

Fernando
Fernando
DiavoloRequiemF
Fernando
Level 311
Champion Stats
18W - 23L
1,374 SR
Queue Stats
379W - 346L
1,460 Elo+
Party 1
Vora
Vora
IroncladAssquake
Vora
Level 75
Champion Stats
2W - 0L
1,500 SR
Queue Stats
21W - 31L
1,392 Elo+
Party 3
Dredge
Dredge
PapaTek
Dredge
Level 75
Champion Stats
3W - 1L
1,710 SR
Queue Stats
22W - 31L
1,397 Elo+
Party 3
Rei
Rei
Thegoblin1628
Rei
Level 103
Champion Stats
9W - 13L
1,419 SR
Queue Stats
96W - 102L
1,430 Elo+
Party 1
Azaan
Azaan
facufaby2271_
Azaan
Level 999
Champion Stats
3W - 1L
1,657 SR
Queue Stats
1,621W - 1,681L
1,516 Elo+
Solo
Team Averages
Level 313
1,532 SR
1,439 Elo+

VS

Team Averages
Level 50
1,465 SR
1,449 Elo+
Tyra
Tyra
Adathnido
Tyra
Level 62
Champion Stats
92W - 89L
1,573 SR
Queue Stats
138W - 130L
1,567 Elo+
Solo
Dredge
Dredge
DEEZNICESKILLS
Dredge
Level 72
Champion Stats
23W - 18L
1,544 SR
Queue Stats
175W - 177L
1,461 Elo+
Solo
Leotrioo
Unknown
Level 29
Champion Stats
2W - 5L
1,501 SR
Queue Stats
26W - 38L
1,374 Elo+
Party 2
Inara
Inara
LongtimeLynx931
Inara
Level 46
Champion Stats
24W - 21L
1,511 SR
Queue Stats
89W - 92L
1,470 Elo+
Party 2
Moji
Moji
blacrimson8115
Moji
Level 39
Champion Stats
0W - 3L
1,193 SR
Queue Stats
32W - 47L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
57
8 / 2 / 19
3,936
328
29,791
102,102
183,771
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
18 / 5 / 13
2,979
248
48,415
28,474
5,935
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Dredge
PapaTek
Dredge
52
17 / 5 / 15
3,193
266
77,624
30,700
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

44
1 / 4 / 29
3,425
285
9,007
26,701
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

54
17 / 2 / 19
3,375
281
56,181
70,313
63,853
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
11
6 / 9 / 2
2,527
211
87,244
30,249
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

30
6 / 11 / 2
2,747
229
78,502
30,584
2,328
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 5s after exiting a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Leotrioo
Unknown
41
5 / 13 / 2
2,304
192
47,954
36,349
1,000

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

14
0 / 13 / 4
2,418
202
31,491
84,463
58,539
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

35
1 / 16 / 3
1,719
143
13,099
39,373
28,494

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 0s
Objective Time
4m 36s
156
Kill Participation
31
61
Kills
18
18
Deaths
62
95
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyra
6
9
2
0.78
L
6
11
2
0.64
W
Fernando
8
2
19
8.75
W
18
5
13
4.9
L
Leotrioo
Unknown
5
13
2
0.46
L
0
13
4
0.15
W
Dredge
PapaTek
Dredge
17
5
15
4.9
W
1
4
29
3.88
L
1
16
3
0.16
W
17
2
19
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,018
Damage
258,290
258,290
Taken
221,018
253,559
Shielding
90,361
196,867
Healing
27,795
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
87,244
58,042
0
1,583
30,249
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
78,502
61,062
0
546
30,584
2,328
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
29,791
18,095
0
7,873
102,102
183,771
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
48,415
39,093
0
7,845
28,474
5,935
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Leotrioo
Unknown
47,954
31,206
0
554
36,349
1,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
31,491
23,014
0
12,134
84,463
58,539
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Dredge
PapaTek
Dredge
77,624
62,993
0
3,331
30,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
9,007
9,007
133,844
17,701
26,701
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
13,099
12,504
12,136
842
39,373
28,494
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
56,181
42,661
0
26,273
70,313
63,853
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role