Player Matchup

Kinessa
Kinessa
Atomicle03
Kinessa
Level 12
Champion Stats
7W - 6L
1,687 SR
Queue Stats
8W - 9L
1,526 Elo+
Party 1
Ruckus
Ruckus
Caroace
Ruckus
Level 250
Champion Stats
0W - 2L
1,406 SR
Queue Stats
216W - 184L
1,604 Elo+
Solo
Barik
Barik
GayLord89
Barik
Level 93
Champion Stats
77W - 53L
1,636 SR
Queue Stats
150W - 129L
1,566 Elo+
Party 1
Zhin
Zhin
TwistedWarpz
Zhin
Level 103
Champion Stats
120W - 101L
1,678 SR
Queue Stats
305W - 300L
1,642 Elo+
Solo
Jenos
Jenos
mototschioppo
Jenos
Level 27
Champion Stats
38W - 25L
1,686 SR
Queue Stats
70W - 62L
1,574 Elo+
Party 1
Team Averages
Level 97
1,619 SR
1,582 Elo+

VS

Team Averages
Level 546
1,581 SR
1,541 Elo+
Imani
Imani
FetteH
Imani
Level 156
Champion Stats
24W - 25L
1,547 SR
Queue Stats
383W - 389L
1,508 Elo+
Solo
Willo
Willo
N00BKiller786
Willo
Level 459
Champion Stats
78W - 63L
1,627 SR
Queue Stats
478W - 456L
1,584 Elo+
Solo
Jenos
Jenos
PoldoskieZ
Jenos
Level 119
Champion Stats
34W - 31L
1,584 SR
Queue Stats
443W - 488L
1,514 Elo+
Solo
Strix
Strix
ekouz
Strix
Level 999
Champion Stats
64W - 70L
1,527 SR
Queue Stats
1,205W - 1,175L
1,501 Elo+
Solo
Barik
Barik
xKenJ1n
Barik
Level 999
Champion Stats
15W - 11L
1,623 SR
Queue Stats
907W - 860L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Atomicle03
Kinessa
4
1 / 10 / 5
860
78
18,333
30,908
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Ruckus
Caroace
Ruckus
57
4 / 7 / 10
2,493
227
48,570
65,279
35,258
Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Barik
GayLord89
Barik
31
6 / 6 / 4
2,920
265
48,306
73,972
106,978
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

35
5 / 12 / 1
2,026
184
22,349
39,331
0
Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

9
3 / 8 / 10
2,581
235
16,184
30,819
7,109
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 56%.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
FetteH
Imani
49
12 / 3 / 8
2,800
255
62,675
25,064
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

56
11 / 3 / 15
2,856
260
55,079
27,696
0
Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 40% for 3s after activating Dead Zone.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Jenos
49
3 / 3 / 18
2,790
254
17,082
17,418
7,393
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Strix
ekouz
Strix
60
13 / 6 / 3
2,673
243
55,458
26,292
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Barik
xKenJ1n
Barik
59
4 / 4 / 12
3,046
277
50,015
57,272
57,681
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
4m 58s
49
Kill Participation
99
19
Kills
43
43
Deaths
19
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kinessa
Atomicle03
Kinessa
1
10
5
0.35
L
Ruckus
Caroace
Ruckus
4
7
10
1.29
W
Imani
FetteH
Imani
12
3
8
5.33
L
Barik
GayLord89
Barik
6
6
4
1.33
W
11
3
15
6.17
W
Jenos
3
3
18
4
L
5
12
1
0.46
W
Strix
ekouz
Strix
13
6
3
2.42
L
3
8
10
1
W
Barik
xKenJ1n
Barik
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,742
Damage
240,309
240,309
Taken
153,742
149,345
Shielding
65,074
115,010
Healing
101,600
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
Atomicle03
Kinessa
18,333
15,347
0
2,008
30,908
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
Caroace
Ruckus
48,570
35,395
154
8,800
65,279
35,258
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Imani
FetteH
Imani
62,675
55,426
0
3,230
25,064
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
GayLord89
Barik
48,306
48,306
0
497
73,972
106,978
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,079
40,522
0
1,539
27,696
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
17,082
14,239
72,346
10,003
17,418
7,393
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
22,349
18,426
0
9,165
39,331
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Strix
ekouz
Strix
55,458
54,988
0
2,717
26,292
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
16,184
12,162
81,608
12,778
30,819
7,109
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
xKenJ1n
Barik
50,015
50,015
0
11,765
57,272
57,681

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role