Player Matchup

Makoa
Makoa
AlvinTheMan
Makoa
Level 74
Champion Stats
35W - 31L
1,613 SR
Queue Stats
353W - 332L
1,555 Elo+
Solo
Vatu
Vatu
AncestralSoul
Vatu
Level 999
Champion Stats
22W - 15L
1,576 SR
Queue Stats
609W - 558L
1,597 Elo+
Solo
Moji
Moji
Deimosskill
Moji
Level 211
Champion Stats
5W - 5L
1,524 SR
Queue Stats
124W - 114L
1,508 Elo+
Solo
Inara
Inara
Leadsticks7407
Inara
Level 204
Champion Stats
28W - 25L
1,613 SR
Queue Stats
518W - 475L
1,567 Elo+
Solo
Koga
Koga
XxAdriamv123xX
Koga
Level 49
Champion Stats
17W - 15L
1,555 SR
Queue Stats
92W - 104L
1,452 Elo+
Solo
Team Averages
Level 307
1,576 SR
1,536 Elo+

VS

Team Averages
Level 250
1,525 SR
1,548 Elo+
Raum
Raum
ArmyMike
Raum
Level 452
Champion Stats
144W - 92L
1,658 SR
Queue Stats
785W - 825L
1,581 Elo+
Solo
Androxus
Androxus
King zombie911
Androxus
Level 41
Champion Stats
2W - 2L
1,541 SR
Queue Stats
19W - 20L
1,506 Elo+
Solo
Sha Lin
Sha Lin
Xo_Wolf-Gang_oX
Sha Lin
Level 220
Champion Stats
0W - 2L
1,285 SR
Queue Stats
577W - 552L
1,560 Elo+
Solo
Jenos
Jenos
alexhugoleo23
Jenos
Level 324
Champion Stats
37W - 38L
1,460 SR
Queue Stats
162W - 165L
1,495 Elo+
Solo
Fernando
Fernando
tornasol24
Fernando
Level 213
Champion Stats
75W - 64L
1,679 SR
Queue Stats
546W - 536L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
11 / 6 / 15
3,619
241
96,817
102,454
49,093
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

60
15 / 8 / 12
2,968
198
85,175
35,030
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
13 / 6 / 21
4,551
303
49,406
38,920
25,525

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

32
10 / 7 / 23
3,219
215
89,195
86,743
7,153
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

28
13 / 5 / 16
2,961
197
87,670
28,838
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
54
5 / 10 / 19
3,968
265
61,717
161,139
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Androxus
21
18 / 14 / 3
3,788
253
67,340
48,671
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

57
4 / 14 / 9
2,997
200
65,702
46,611
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

53
3 / 15 / 9
2,933
196
45,496
55,504
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
tornasol24
Fernando
50
2 / 9 / 9
3,394
226
51,730
96,338
109,875
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 28s
Objective Time
9m 47s
149
Kill Participation
81
62
Kills
32
32
Deaths
62
87
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
6
15
3.08
W
15
8
12
2.63
L
Raum
5
10
19
1.45
W
13
6
21
3.92
L
Androxus
18
14
3
1.39
W
10
7
23
3.07
L
4
14
9
0.61
W
13
5
16
4.2
L
3
15
9
0.5
L
Fernando
tornasol24
Fernando
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

408,263
Damage
291,985
291,985
Taken
408,263
81,771
Shielding
109,875
163,071
Healing
125,928
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
96,817
82,171
0
4,911
102,454
49,093
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
85,175
66,962
0
12,903
35,030
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Raum
61,717
54,079
36,079
24,267
161,139
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,406
49,406
93,193
21,905
38,920
25,525
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

L
Androxus
67,340
38,290
0
7,383
48,671
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
89,195
66,118
0
12,467
86,743
7,153
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
65,702
63,512
0
2,319
46,611
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
87,670
78,976
2,222
15,470
28,838
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
45,496
32,485
38,942
14,979
55,504
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
tornasol24
Fernando
51,730
38,332
0
1,959
96,338
109,875
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role