Player Matchup

Willo
Willo
KimmerrSkull
Willo
Level 107
Champion Stats
6W - 9L
1,551 SR
Queue Stats
15W - 23L
1,361 Elo+
Solo
Dredge
Dredge
Sandy1815
Dredge
Level 35
Champion Stats
5W - 7L
1,408 SR
Queue Stats
26W - 44L
1,424 Elo+
Solo
Zhin
Zhin
ZoinGamerPlayer
Zhin
Level 178
Champion Stats
5W - 9L
1,463 SR
Queue Stats
134W - 142L
1,490 Elo+
Solo
Vora
Vora
myastar18
Vora
Level 458
Champion Stats
67W - 71L
1,542 SR
Queue Stats
209W - 208L
1,537 Elo+
Solo
Jenos
Jenos
淫乱王子
Jenos
Level 999
Champion Stats
216W - 168L
1,618 SR
Queue Stats
2,161W - 2,000L
1,522 Elo+
Solo
Team Averages
Level 355
1,516 SR
1,467 Elo+

VS

Team Averages
Level 63
1,532 SR
1,544 Elo+
Corvus
Corvus
Merry4450
Corvus
Level 73
Champion Stats
2W - 0L
1,427 SR
Queue Stats
25W - 28L
1,519 Elo+
Solo
Terminus
Terminus
Zombi22787
Terminus
Level 54
Champion Stats
3W - 2L
1,659 SR
Queue Stats
20W - 20L
1,548 Elo+
Solo
Torvald
Torvald
andromedalactea
Torvald
Level 42
Champion Stats
1W - 1L
1,197 SR
Queue Stats
23W - 14L
1,607 Elo+
Solo
Ruckus
Ruckus
anematicoxx
Ruckus
Level 38
Champion Stats
4W - 0L
1,607 SR
Queue Stats
35W - 35L
1,487 Elo+
Solo
Koga
Koga
jfsnreivuyhaenr
Koga
Level 109
Champion Stats
14W - 5L
1,768 SR
Queue Stats
177W - 134L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
0 / 9 / 0
1,615
231
12,214
20,468
0
Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Dredge
Sandy1815
Dredge
27
0 / 12 / 0
1,972
282
5,201
27,263
0
57
3 / 8 / 0
2,620
374
14,216
25,964
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Vora
48
2 / 7 / 1
2,365
338
21,957
18,906
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
0 / 2 / 1
2,000
286
3,439
5,846
600
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Merry4450
Corvus
47
6 / 2 / 20
2,885
412
15,491
7,907
80
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Terminus
Zombi22787
Terminus
39
5 / 1 / 2
2,650
379
4,708
14,680
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 4% for each Calamity Charge you have.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

20
4 / 0 / 8
2,703
386
13,914
2,784
16,400
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Ruckus
33
5 / 0 / 13
2,935
419
10,831
10,329
6,615
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

51
18 / 2 / 12
3,135
448
53,503
21,327
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

23s
Objective Time
8m 33s
7
Kill Participation
93
5
Kills
38
38
Deaths
5
2
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Corvus
Merry4450
Corvus
6
2
20
8
L
Dredge
Sandy1815
Dredge
0
12
0
0
L
3
8
0
0.38
W
Terminus
Zombi22787
Terminus
5
1
2
6
W
4
0
8
8
W
Ruckus
5
0
13
11.5
W
18
2
12
12
L
Vora
2
7
1
0.36
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,027
Damage
98,447
98,447
Taken
57,027
600
Shielding
23,095
16,441
Healing
54,543
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,214
5,879
0
339
20,468
0
W
Corvus
Merry4450
Corvus
15,491
15,491
28,191
2,689
7,907
80
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Dredge
Sandy1815
Dredge
5,201
3,341
0
367
27,263
0
L
14,216
12,072
0
4,809
25,964
0
W
Terminus
Zombi22787
Terminus
4,708
4,708
0
1,715
14,680
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
13,914
10,894
2,235
885
2,784
16,400
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
10,831
8,007
0
3,286
10,329
6,615
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
53,503
36,792
1,107
14,435
21,327
0

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
21,957
10,974
0
2,171
18,906
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
3,439
440
7,308
1,447
5,846
600
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role