Player Matchup

Fernando
Fernando
ARHONT555
Fernando
Level 32
Champion Stats
4W - 4L
1,432 SR
Queue Stats
23W - 27L
1,465 Elo+
Party 2
Pip
Pip
Huaei300
Pip
Level 49
Champion Stats
100W - 96L
1,487 SR
Queue Stats
118W - 121L
1,411 Elo+
Party 2
Lex
Lex
MTAT07072021
Lex
Level 261
Champion Stats
135W - 149L
1,603 SR
Queue Stats
900W - 887L
1,563 Elo+
Solo
Jenos
Jenos
ProDODO
Jenos
Level 857
Champion Stats
303W - 225L
1,667 SR
Queue Stats
1,380W - 1,388L
1,495 Elo+
Solo
Viktor
Viktor
ooshdinho
Viktor
Level 15
Champion Stats
10W - 8L
1,591 SR
Queue Stats
23W - 22L
1,471 Elo+
Party 2
Team Averages
Level 243
1,556 SR
1,481 Elo+

VS

Team Averages
Level 247
1,574 SR
1,538 Elo+
Yagorath
Yagorath
Ballingdog
Yagorath
Level 38
Champion Stats
44W - 32L
1,560 SR
Queue Stats
47W - 34L
1,525 Elo+
Solo
Io
Io
Pardlax
Io
Level 76
Champion Stats
2W - 8L
1,468 SR
Queue Stats
274W - 256L
1,515 Elo+
Solo
Vora
Vora
Silvul
Vora
Level 45
Champion Stats
5W - 5L
1,703 SR
Queue Stats
7W - 8L
1,656 Elo+
Party 1
Kinessa
Kinessa
Yui23517
Kinessa
Level 966
Champion Stats
25W - 33L
1,532 SR
Queue Stats
328W - 324L
1,559 Elo+
Party 1
Tyra
Tyra
ZeeWrldd-_
Tyra
Level 108
Champion Stats
108W - 87L
1,606 SR
Queue Stats
360W - 361L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ARHONT555
Fernando
17
1 / 4 / 9
2,549
255
18,887
63,114
48,930
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

24
9 / 4 / 12
2,375
238
45,850
34,835
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

17
11 / 4 / 15
3,204
320
51,577
43,245
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.

Level 2

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Jenos
ProDODO
Jenos
56
8 / 1 / 20
3,100
310
31,646
9,949
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
ooshdinho
Viktor
6
9 / 4 / 3
2,365
237
42,579
32,195
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Ballingdog
Yagorath
17
2 / 7 / 6
2,123
212
24,698
64,882
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

Spreading Domain

Spreading Domain

Hardening

Heal for 100 if you do not cancel Hardening before it ends.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

24
1 / 9 / 3
1,799
180
25,327
34,831
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Vora
Silvul
Vora
25
6 / 12 / 0
1,969
197
34,262
35,136
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kinessa
Yui23517
Kinessa
59
4 / 4 / 7
2,116
212
46,803
21,639
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Level 1

30
4 / 7 / 4
2,348
235
52,248
34,051
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 48s
Objective Time
3m 20s
97
Kill Participation
37
38
Kills
17
17
Deaths
39
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fernando
ARHONT555
Fernando
1
4
9
1.38
L
Yagorath
Ballingdog
Yagorath
2
7
6
0.71
W
9
4
12
3.75
W
11
4
15
4.63
L
1
9
3
0.28
W
Jenos
ProDODO
Jenos
8
1
20
18
L
Vora
Silvul
Vora
6
12
0
0.5
L
Kinessa
Yui23517
Kinessa
4
4
7
1.88
L
4
7
4
0.86
W
Viktor
ooshdinho
Viktor
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,539
Damage
183,338
183,338
Taken
190,539
48,930
Shielding
0
135,015
Healing
75,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ARHONT555
Fernando
18,887
13,871
0
5,549
63,114
48,930
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Yagorath
Ballingdog
Yagorath
24,698
9,132
0
13,936
64,882
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
45,850
42,929
1,756
17,931
34,835
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,577
50,130
0
3,329
43,245
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

L
25,327
23,262
27,068
18,016
34,831
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
ProDODO
Jenos
31,646
26,376
96,537
6,615
9,949
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
Silvul
Vora
34,262
20,954
0
5,414
35,136
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kinessa
Yui23517
Kinessa
46,803
27,871
0
3,458
21,639
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
52,248
35,391
310
7,519
34,051
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Viktor
ooshdinho
Viktor
42,579
31,179
0
3,298
32,195
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role