Player Matchup

Maeve
Maeve
Gold IV
BaronVonYeetus
Maeve
Gold IV
Level 101
Champion Stats
45W - 27L
1,702 SR
Queue Stats
114W - 101L
1,523 Elo+
Party 3
Tyra
Tyra
Platinum II
FedericoDS0
Tyra
Platinum II
Level 999
Champion Stats
25W - 17L
1,676 SR
Queue Stats
718W - 700L
1,595 Elo+
Solo
Makoa
Makoa
Gold I
ImagineMissing
Makoa
Gold I
Level 71
Champion Stats
2W - 0L
1,625 SR
Queue Stats
59W - 57L
1,515 Elo+
Party 3
Rei
Rei
Gold II
MythicHunter758
Rei
Gold II
Level 226
Champion Stats
4W - 3L
1,684 SR
Queue Stats
128W - 122L
1,516 Elo+
Party 3
Inara
Inara
Gold II
Scrib04
Inara
Gold II
Level 61
Champion Stats
21W - 16L
1,631 SR
Queue Stats
41W - 33L
1,523 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 292
1,664 SR
1,534 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 406
1,563 SR
1,478 Elo+
Terminus
Terminus
Qualifying
GMAngel7
Terminus
Qualifying
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 2
Vatu
Vatu
Gold V
LECHEDEMONITO
Vatu
Gold V
Level 999
Champion Stats
2W - 5L
1,445 SR
Queue Stats
1,720W - 1,702L
1,461 Elo+
Party 1
Ash
Ash
Platinum I
LockSmithMan
Ash
Platinum I
Level 266
Champion Stats
2W - 2L
1,646 SR
Queue Stats
135W - 132L
1,618 Elo+
Party 1
Seris
Seris
Silver I
MARIA012
Seris
Silver I
Level 546
Champion Stats
6W - 7L
1,627 SR
Queue Stats
15W - 17L
1,524 Elo+
Party 2
Grover
Grover
Gold I
Refaith
Grover
Gold I
Level 166
Champion Stats
35W - 37L
1,599 SR
Queue Stats
372W - 366L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
12 / 17 / 12
4,293
286
87,146
59,591
3,491
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 25% while Prowl is active.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

60
19 / 9 / 13
5,945
396
117,034
66,429
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

49
7 / 12 / 16
4,011
267
80,271
127,444
26,471
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 400.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
2 / 7 / 26
4,203
280
30,741
42,063
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
Scrib04
Inara
20
6 / 8 / 10
4,000
267
52,383
79,697
8,646
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanJenos
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
GMAngel7
Terminus
43
14 / 8 / 18
3,927
262
72,195
114,679
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 50%.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

60
5 / 13 / 14
2,649
177
58,538
61,135
0
Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

58
13 / 7 / 22
3,618
241
96,386
92,667
32,913
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Seris
MARIA012
Seris
52
6 / 11 / 19
3,272
218
35,310
49,295
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Level 1

Grover
Refaith
Grover
41
15 / 4 / 26
3,995
266
112,795
49,799
4,245
Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
6m 24s
123
Kill Participation
152
46
Kills
53
53
Deaths
43
77
Assists
99
Player
Kills
Deaths
Assists
KDA
W
12
17
12
1.06
W
19
9
13
2.83
L
Terminus
GMAngel7
Terminus
14
8
18
2.88
W
7
12
16
1.25
L
5
13
14
0.92
L
13
7
22
3.43
L
Seris
MARIA012
Seris
6
11
19
1.41
W
2
7
26
2.14
L
Grover
Refaith
Grover
15
4
26
7
W
Inara
Scrib04
Inara
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,575
Damage
375,224
375,224
Taken
367,575
38,608
Shielding
37,158
176,346
Healing
214,958
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
87,146
86,360
4,648
10,803
59,591
3,491

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
117,034
87,926
0
1,262
66,429
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Terminus
GMAngel7
Terminus
72,195
39,868
0
13,719
114,679
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
80,271
74,388
0
3,027
127,444
26,471
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
58,538
45,681
0
11,681
61,135
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
96,386
90,936
0
1,568
92,667
32,913
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
MARIA012
Seris
35,310
28,806
77,953
7,977
49,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
30,741
28,927
131,017
24,758
42,063
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
Refaith
Grover
112,795
103,123
72,017
30,043
49,799
4,245
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Scrib04
Inara
52,383
47,709
0
831
79,697
8,646
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role