Player Matchup

Sha Lin
Sha Lin
Gold V
Afghanipulaw
Sha Lin
Gold V
Level 598
Champion Stats
74W - 76L
1,612 SR
Queue Stats
959W - 870L
1,621 Elo+
Solo
Barik
Barik
Gold II
ErnestDeBest
Barik
Gold II
Level 235
Champion Stats
3W - 5L
1,570 SR
Queue Stats
151W - 144L
1,494 Elo+
Solo
Ruckus
Ruckus
Gold II
NoMerCy4ù
Ruckus
Gold II
Level 81
Champion Stats
0W - 3L
1,255 SR
Queue Stats
97W - 97L
1,585 Elo+
Solo
Willo
Willo
Gold V
Sheyy
Willo
Gold V
Level 382
Champion Stats
11W - 4L
1,645 SR
Queue Stats
336W - 283L
1,587 Elo+
Solo
Moji
Moji
Gold V
tranveer
Moji
Gold V
Level 292
Champion Stats
8W - 6L
1,649 SR
Queue Stats
160W - 136L
1,491 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 318
1,546 SR
1,556 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 740
1,650 SR
1,519 Elo+
Lian
Lian
Qualifying
DeathKartoffel
Lian
Qualifying
Level 161
Champion Stats
2W - 0L
1,757 SR
Queue Stats
3W - 1L
1,491 Elo+
Solo
Ash
Ash
Gold I
S1knner
Ash
Gold I
Level 999
Champion Stats
71W - 60L
1,661 SR
Queue Stats
1,357W - 1,308L
1,488 Elo+
Solo
Fernando
Fernando
Gold IV
grandmasterult
Fernando
Gold IV
Level 999
Champion Stats
305W - 246L
1,587 SR
Queue Stats
836W - 856L
1,493 Elo+
Solo
Jenos
Jenos
Gold II
pinkasfloyd2
Jenos
Gold II
Level 999
Champion Stats
115W - 133L
1,619 SR
Queue Stats
374W - 388L
1,512 Elo+
Solo
VII
VII
Platinum II
wrecker10
VII
Platinum II
Level 544
Champion Stats
12W - 12L
1,628 SR
Queue Stats
149W - 125L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Afghanipulaw
Sha Lin
53
19 / 8 / 12
3,770
236
126,032
50,561
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

60
5 / 10 / 13
3,591
224
62,900
102,440
60,358
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ruckus
NoMerCy4ù
Ruckus
50
17 / 14 / 12
3,491
218
85,067
99,188
70,722
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Level 1

Willo
Sheyy
Willo
59
9 / 10 / 13
3,012
188
87,526
47,232
0
Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Moji
58
3 / 10 / 22
3,557
222
37,245
61,062
46,274

Level 1

Level 3

Level 4

Level 3

Level 4

Level 1

Bans
AndroxusImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
16 / 11 / 16
3,957
247
99,947
54,424
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ash
59
11 / 7 / 20
4,075
255
90,105
100,824
116,403
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Fernando
40
6 / 8 / 9
4,988
312
54,706
137,874
298,356
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
2 / 10 / 24
5,223
326
31,472
35,133
18,851
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
17 / 17 / 9
4,043
253
84,253
70,515
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
10m 16s
125
Kill Participation
130
53
Kills
52
52
Deaths
53
72
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
Afghanipulaw
Sha Lin
19
8
12
3.13
W
16
11
16
2.18
L
5
10
13
1.15
L
Ruckus
NoMerCy4ù
Ruckus
17
14
12
1.64
W
Ash
11
7
20
3
L
Willo
Sheyy
Willo
9
10
13
1.55
W
Fernando
6
8
9
1.31
W
2
10
24
1.4
L
Moji
3
10
22
1.4
W
17
17
9
1.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,770
Damage
360,483
360,483
Taken
398,770
177,354
Shielding
433,610
174,778
Healing
226,508
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
Afghanipulaw
Sha Lin
126,032
112,789
0
2,666
50,561
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
99,947
94,689
0
1,388
54,424
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
62,900
62,900
0
15,113
102,440
60,358
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
NoMerCy4ù
Ruckus
85,067
55,929
0
2,722
99,188
70,722
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Ash
90,105
78,005
0
20,125
100,824
116,403
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Willo
Sheyy
Willo
87,526
62,070
0
6,481
47,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
54,706
38,271
0
14,343
137,874
298,356
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
31,472
23,340
173,171
12,608
35,133
18,851

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
37,245
37,245
114,303
33,493
61,062
46,274
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
84,253
75,389
0
4,873
70,515
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role